Nekem a Deviance-s van meg ott nincs gond a telepítéssel, viszont a hangok nálam botrányosan sz@r!:(((( Egyébként igazi multi game! Single qrva unalmas...
Melyik verziot töltöttétek?Én az immersion félét ,de a telepitõ elszáál féluton. Daemonnal van bemountolva...ötlet?
TonyHawk engine
akkor asszem nem fogunk egyhamar jáccani :))
Az install megszakad féluton! :(
nekem meg van a demo, de 3 szerve van összesen (Gamespyon) és kb 5 ember jáccott vele a megjelenés napján!!!! Ez már jelent valamit... de ha letöltitek akkor én megyek jáccani csak írjatok be ide mikor hova!!!!
elvileg unreal motor
mert a huplikat nézve szép amúgy meg tényleg ronda
végülis nem olyan rossz de nem nekem való valahogy nem teccett mindegy mindenki döntse el maga
Akkor megkezdem a letöltést !:))))))
ja meg majdnem felbuktam a nagy páncélozott trabanttal de "szerencsére" megpördült a levegöben a hosszanti tengelye körül és már száguldottunk is tova...szal ezt azért 2002-ben nem vártam volna:\
elõször sima fps az elején felveszed a fegyvereket meg minden aztán go aztán a halo jutott eszembe, amikor beszálltam az egyik kocsiba, és hátra beszállt egy másik katona, majd egy harmadik is, és onnan lõtték lefele az ellent, ahogy behajtottam a vörös bázisra...végülis nem lenne rossz, de nem HALO!
05/31/2002 Mobile Forces *LOST RACE* DEViANCE [xx/31] 05/31/2002 Mobile Forces *WON RACE* iMMERSiON [xx/31]
Errõl senki nem tud semmit :) Nem tudja megszerezni valaki? Ígértesnek hangzik: Jó kis CS autókkal :))))
Mobile Forces offers all you'd expect from a 1st person shooter and more, the player takes a control of a wide range of vehicles, armed to the teeth with special weapons across a range of contemporary, military styled city locations.
Crafty tactics need to be combined with a quick trigger finger if you're going to survive. Find out if you have what it takes... Built on Epic's Unreal Engine technology.
Features:
- Twelve levels, including docks, shopping malls, mexican outbacks, ice bases, army boot camps, storm drains, railyards, warehouses.
- Eight different game types, including Safe Cracker where you must infiltrate the enemy base, blow open the safe and steal the gold bars. And a trailer-capture game where you have to push the vehicle physics to the limit to beat the opposition to an explosives trailer, hook it up to your own vehicle and tow it to a detonation point.
- Multiplayer support.
- Nine weapons, each with alternative firing mechanisms - ie with the shotgun, either barrel can be fired individually, or both at once. Machine gun can be fired quickly in normal mode, or 'accurate aim' mode can be switched to for more precise aiming - but slower reload speed. Laser Trip Bombs can either be thrown to activate them as proximity mines, or attached to walls/doors/vehicles as strategic traps.
- Players choose how many weapons they want to arm themselves with - but being armed to the teeth weighs you down, so some players choose to only take a pistol and get a substantial speed advantage. Essentially, it's a class system (Ref: Half Life), but one where players can change 'class' mid-game rather than being stuck with a character until you die.
- Vehicles. At the moment four different vehicles, but we're hoping to have the time to add quite a few more. Players can choose either to drive a vehicle, in which case it's a good idea to have some bots (or other players in multiplayer) jump in the back seats and blast away at any opponents you happen to whiz past. Or they can jump in the back of a humvee a bot/other player is controlling, and do the blasting themselves.