3rd person-nak van írva, de nehogy ilyen Syberia szerû egérkattingatós legyen.Fix nézettel.
nem tûnik rossznak, a képek szépek, de kitudja in-gameben milyen lesz
Until I'm Gone (working title) is a horror 3rd person adventure build on Czech WME (WinterMute Engine). In the spirit of a good old adventure, this game will contain pre-rendered scenes, in which will move real-time 3D models of characters, something like