Hey guys, This wait will be worth it, believe me. The change the game has experienced even over the last couple weeks is incredible - and this slight delay is more the result of aiming higher than it is just trying to get done what we originally planned. Anyway, thanks for understanding and being patient with us. We know how hard it is to wait for new releases, and how frustrating it is to hear of a delay, and we appreciate your kind and gracious response! We are more motivated than ever to make TL2 as great as possible!
Max Schaefer CEO, Runic Games
Azért sajnálom a srácokat, hogy meghalt pár kollégájuk.
Most frequently asked questions: When is the game coming out? Nobody knows. "Soon." First Quarter 2012 is likely (aka by early Spring)
Ném irészlet az új interjúból: GB: Do you have a target release date?
MS: We really want to it to be soon, rather than the middle of the year. But we don’t want to be pressured by a date because the release really should be based on when we’re happy with the game and not because we made a commitment to a date. itt az egész
röviden: kész lesz amikor kész lesz, de olcsó lesz :D
És elmúlik lassan január is. AMit találtam a fórumon:
"There's no release date window. The only thing official that has been said is 'It's been delayed so we can polish it up, but you'll love that we did" and "It will be done when it's done" That's pretty much that for now."
Vagyis a hivatalos változat is még csak annyi hogy majd kijön ha kész lesz, a fejlesztõknek meg lett idejük kicsit csinosítani a játékot (ami csak az elõnyünkre válik). Úgyhogy jön ha jönnie kell. :\
ha d3 január vagy februárban jön, akkor várniuk kell vagy tavasz közepéig.
"Besides, you're all playing Skyrim right now anyway, aren't you? Or Battlefield 3? Or Uncharted 3? Or Saints Row 3? Or Arkham City? Or Skyward Sword? Or Minecraft? Or Modern Warfare 3? Or Dark Souls? Or Assassin's Creed Revelations?
Those are awesome games. When Torchlight 2 goes live, we want it to be awesome too - all the way through."
"When will the game be released? When it's finished! The current release estimate is November or December of this year, unless, and I quote, "someone on the team dies." Hope that no one dies."
Runic Games unveiled the price point for Torchlight II today, and as promised, the studio continues to champion the model of affordable games with great value. Torchlight II will retail for $19.99 USD, the same price as the original Torchlight.
Simán azonnal megvevõs a játék. 220al számolva 4400Ft.
“It’s always been our goal to provide exceptional value for the price,” says Max Schaefer, CEO of Runic Games. “Everyone who wants to play Torchlight II will be able to comfortably afford to do so, and they’ll be able to play with their friend online or via a LAN, or play single player offline, all with no further purchases.””
Runic Games also announced the fourth playable class of Torchlight II, the magic-wielding Embermage. The mysterious Embermage joins the previously announced Engineer, Outlander, and Berserker classes. This marks the culmination of a month long buildup introducing each class to players.
When and how will it be released? While the original estimate was Spring 2011, development of the XBLA version of Torchlight pushed it back to "Late summer." At E3 2011 multiple estimates were given, but our current guess is September of October of 2011.
a faq-ban még mindig ez van: "When and how will it be released? Spring 2011 is the current estimate. It will first be released as a digital download, just as the original Torchlight was." Aztán már nyár van. Ideje volna már pedig! Várós!
átnéztem a fórumokat, de nincs sajnos én õszre tippelem,meglátjuk mi lesz belõle
jo jatek volt az elso, pont olyan amilyen egy hns-nek lennie kell.. Raadasul nem kerult 12k-ba...
The max number of players will be somewhere between 4 and 8 players (to clarify if yesterday's notes were confusing). The final number will depend on the player count and summons. They wanted multiplayer in the original Torchlight anyway, and everyone asked for it, so they decided on doing Torchlight 2 first. The old classes won't be playable. "New wrinkles" to gamplay to make it more interesting. Hardcore mode confirmed. Won't be starting in Torchlight, and not even sure if they will return to the original town in this game. Each of the three terrains will have their own hub town. Many more side quests and events to make it more interesting to explore. The randomized dungeons and outside areas will stay the same in single player until you start a new character. In multiplayer the player who hosts the seed will determine the randomization of the areas. Dungeon/Treasure maps will return. Boss Maps will be available. They haven't specifically taken any mods from Torchlight 1 and implemented them in Torchlight 2... ...but identification will be less annoying or removed. Art team is now at 12 people. Digital Downloads make it easier to sell games cheaply. Developers get very little for a 20 dollar boxed game. They want the interface to be intuitive and easy. More pets, likely giving them some unique abilities. There will be a netbook mode, and the new game should run on "similar" machines. No plans for an iPad version at this point. Even now the story is a lot more fleshed out than before. There will be a special playable build for Gamescom later this month.