Pro Evolution Soccer has established itself as the football game of choice among discerning PS2 owners. With each new addition to the series, Konami makes major improvements to the gameplay and graphics. Pro Evolution Soccer 3 is no exception; it really is miles better than Pro Evolution Soccer 2.
The first thing you'll notice in this third instalment is how much more lifelike it is. Not only are the graphics much more detailed, but the player animation is now realistically fluent and the ball behaves as an actual Size 5 would. Squint and you really will think you're watching Sky Sports.
Pro Evolution Soccer 3's gameplay is perfectly balanced. Whatever your favoured way of playing the Beautiful Game (total football or long ball, it's up to you) Pro Evolution Soccer 3 accommodates that preference. Controls are sharp and responsive, and with the right combination of button presses it's possible to perform just about any manoeuvre or trick in Real Madrid's repertoire. That's how comprehensive this simulation is.
As a single-player experience, Pro Evolution Soccer 3 is a far sight more challenging than its predecessors were: the Master League mode is expanded still further and the artificial intelligence is a tough nut to crack. And, as was expected, this third game in the series takes multiplayer PlayStation 2 gaming to new heights. Jonti Davies
Players now have their names at the back of their shirts.
New tricks can be done including-
360 degree turns,Flick Overs, Ball Juggling,triple stepovers all by using the R3 analouge button.
Better editing- Over 70 hairstyles, edit eyebrows,noses,eyes,mouths,cheeks,eyes,cheeks etc.
New animations- More individual celebrations (over 40),new styles of shots, players tend to use their stronger foot, players follow up their shots if goalkeepers parry.
New PES3 shop, use points gained in competitions to buy new items such as new hairtyles etc.
Operativity is those with change. Although there is sense of incongruity at first, it will get used gradually.
- When a right stick is turned, u know perform the Marseilles turn motion. (Only specific players are able to do this move)
- A manual pass is changed into pushing a right stick.
- Players supply water. There are also players who will have bandages due to injuries.
- Hair flutters according to a motion.
- AI strengthening.
- The referees now play advantage.
- The motion of off ball has been improved.
- The formations screen has now been simplified. Attack/defense consciousness, a setup in the many directions is possible.
- On the formation screen there is now a simple radar chart display to show the strengths and weaknesses of a player, with this split up into six different categories.
- Name change of each positions e.g. CH (Centre Half) is now CMF (Centre Midfield).
Production
- John KABIRA and Tetsuo Nishi provide us with on-the-spot phrases, which total up to around 1200.
- The Number of stadiums has now increased to 20 in all.
- Various elements added. (Change in a spectator number etc.)
- Additional stadium (6)
Dele Alpi, Stadio Olympico, Stamford bridge, Anfield, Sapporo dome & Nagai stadium
Edit
- Three new parameters have been added. These are play stability. GK technology & nimbleness. Furthermore, you can now give the kickers less favoured foot a rating.
- Parameter name change.
Speed -> top speed.
Stability -> condition stability.
- Face Morphing
Face editing is not face type selection.
It creates and combines for every part, such as eyes, nose and mouth.
Face alignments, such as height of a nose, are possible.
- It is possible to insert a club team player into the national team. However, it is not possible to change players around from club to club, or even edit positions in the nation teams
- The shorts number position can be edited (left or right etc.).