The A.I. could crash the game with an The index is outside of the bounds of the array error whenever it encountered a station without defined station stops.
In 3D cabs, the driver's head and body are now simulated. This feature reacts to changes in acceleration and to inertia in curves, resulting in pitch and roll of the body or head. Manual camera rotation also makes use of this model.
In 3D cabs, a look-ahead view has been introduced. This essentially focuses the view on an upcoming part of the track, thus following curves and pitch changes. This view can be switched on or off by pressing F1 (CAMERA_INTERIOR) multiple times.
The ANIMATED object format has been given an [Include] section that just allows to easier integrate other objects without animating them, including other ANIMATED objects.
The Route.RunInterval command (CSV) now allows to create any amount of preceding or following trains. The Route.RunInterval and Track.PreTrain commands can now also be used in conjunction, which was not previously possible.