"Automobilista 2 has now been updated to V1.1.1.3 - this is another complementary update to our latest release, adding some further improvements and corrections.
The most significant development involves physics & AI under wet weather, correcting various performance inconsistencies accross all cars under the various combinations of tires and wetness saturation levels.
V1.1.1.1 -> V1.1.1.3 CHANGELOG
UI & HUD
Fixed Time Trial info incorrectly hiding current lap time in live sessions
Adjusted element/text size of audio device and controller model selection inputs to better suit long names
Exposing assignments for Gear 7 & 8 and Telemetry HUD mode switching
Added GT1 and G40C to vehicle filter definitions
PHYSICS
Further substantial reduction of slick adhesion on a wet track
Further adjustments to wet tires for various cars
Disabled legacy manifold pressure function (now solely using our own AMS1-based throttle mapping to adjust throttle response for each engine)
Disabled redundant legacy function applying aero torque to the frontend when car was airborne (could cause cars to nosedive after getting airborne)
Further adjusted aero draft effects
Corrected tire tread dimensions for Copa Classic, F-Trainer
Fixed error in Group A / Procar front tire tread
Fixed error in F-Ultimate tires speed effect
Adjusted tire tread optimal temperature range for Caterhams, ARC Camaro, Copa Truck
Further adjustments to dry tire falloff rates on wet surface (including grooved / road tires)
Minor default setup adjustments for Metalmoro AJR, Sigma P1, Metalmoro MRX, Roco 001, Mclaren 570S, Mclaren 720S GT3, Mercedes AMG GT3, Porsche GT3-R, Porsche Cup & all Copa Classic cars (setup reset recommended)
Metalmoro AJR: Small aero revisions; adjusted engine compression curves for Nissan V6 & Honda Turbo variants; Disabled redundant DRS icon for Nissan V6 & Honda turbo variants
Slightly reduced crankshaft mass for F-Trainers, MCR, ARC Camaro (less engine inertia)
F-Retro: Small aero revisions to all cars
Disabled AJR DRS icon for V6, Honda variants
Reduced F1 pitstop tire change timings
AI
Added car-specific overrides for AI performance on a wet track (on slicks & wet tires) & added new parameter to callibrate AI performance with wet tires on a drying track
Further AI callibration passes
Further slightly reduced AI CoG height scale to minimise chances of AI cars rolling over high curbs
Slightly raised AI lateral movement rate for overtaking & passing boosts (to mitigate getting stuck on straights)
Slightly reduced AI braking point offset
Reduced AI lifting off throttle over puddles to 50%
Slightly increased range of performance from AI drivers
TRACKS
Nurburgring: Minor art pass & fixes
Revised VR trackside cams at Silverstone & Spa-Francorchamps to disable DOF blur (ongoing process to be applied to all tracks)
Further weather probability adjustments (slightly less rain in rainy locations)
VEHICLES
Fixed missing wiper animations on Ginetta G40 Cup & Ginetta G55 GT4
Automobilista 2 V1.1.1.1 is now live - this is a hotfix to complement our latest release with some further improvements & corrections.
V1.1.1.1 CHANGELOG
GENERAL
Reverted track base grip & range to pre v1.1.1.0 values (corrects Time Trial grip levels being slightly lower in the last release)
Track rubber state is now reset if session starts wet
Fixed race length being overwritten by active session length when sending MP Lobby data
Removed redundant / pre-release folders for livery overries
Fixed AI being limited to host´s car class in servers with high player:ai ratios.
UI & HUD
Fixed incorrect drive axle data on session on loading screen
Minor German localization adjustments
PHYSICS & FFB
Various minor default differential & suspension adjustments for all cars (setup reset recommended)
Slightly raised brake cooling rates
Reduced slick water dissipation further reduces slick efficiency on a wet track)
Increased drafting air scale (slightly increases drafting effects for all cars)
Raised F-Reiza FFB max force scale
AI
Fixed bug causing AI to be excessively slow in first session of a race weekend
Further fine tuning of aggression scalars per car
Further AI performance callibration passes
Further AI rain performance callibration with both wet & slicks
Reduced ARC Camaro AI CoG height to minimise chances of it rolling over high curbs
Added corner-specific AI performance adjustments: +10% exit of T8 @ Adelaide Modern; +5% exit of second last & last corners @ Spielberg GP; +10% Exit of Stowe @ Silverstone 91 +10% Entry of Luffield1 @Silverstone 91 +10% Exit of chicane @ Silvestone 75; -10% Exit of Luffield @ Silverstone Modern; +10% Exit of Oak Tree hairpin & exit of final corner at VIR Full / Grand +10% Radillon & -5% Exit of Stavelot @ Spa
AUDIO
Fixed missing gearbox grinding sound for some manual cars that were missing it
TRACKS
Nurburgring: Minor art & functionality pass
Imola: Minor art & functionality pass; revised AI paths & trackside cameras
Goiania: Updated AI paths
Spa-Francorchamps: Added DRS boards at detection & activation points