Now that 4.37.3 is out, I hope you are all enjoying it. We know, there are bugs here and there, and we are addressing it. Topic number 1: we plan to release a hotfix very soon with some more critical issues:
CTD in MP when changing flights.
Airbase lighting not working.
Maddog not working.
Fix broken clamp logic for right-throttle
F15 fix paddle AP bug and release of weapons
We will begin testing it this week, if all goes well, expect a couple of weeks for release.
But what after that? That is topic number 2:
I know, you all have seen a lot of teasing about new terrain. But I will be honest: for now, it is still a bit far from reality. The ground war is not working as expected and we still have objectives misplaced. There are also performance issues that need to be taken care of. The good news is that some folks in our team are working on it and updating the internal version so that we can get more tests and improvement. How far? Very hard to say, but I wouldn’t expect it in the next 6 months. I could be wrong, though (for better or worse).
But… we are not waiting for it to finish. We are porting more things from our internal version to 4.37, so that in our next version you can have some nice stuff which are not terrain related. We are also adding some cool stuff. Our plan is roughly:
Fixes of the bugs reported (so far not many…).
PBR: in fact, screenshot thread already has a leak of this if you look closely ?
OpenXR implementation: we saw great progress on this, implemented by a new coder. Very promising results, including AR.
More F-15 modes, specially A/G.
And internall, we will start transitioning some data to more modern format.
These are the main objectives, but we always add more stuff here and there.
My bet is to have 4.37.4 somewhere in Q1 2024. Hope I nail it this time