Az AI nem a legélesebb kés a fiókban, de képes megölni, ha nem figyelsz.
Gyalogos küldetések jelenleg:
Assassination Mission
Players could take an all guns blazing approach and go into the settlement and shoot as many people as possible until they come across their mission target and then take them out.
Alternatively players could take a more ‘considered approach’ by:
Finding an information terminal in the settlement and gain authorisation via a hacking device or by scanning AI in the settlement
Lock on to the chosen mission target by highlighting their location
Track them down using various other tools to circumvent security measures before assassinating them.
If you require back-up should the mission go wrong then you would be able to have a team mate outside the settlement acting as a ‘getaway driver’.
Scavenging Mission
Mission givers might give you information about an abandoned ship or wreck by getting your attention and making a case as to why you should visit it.
Using your scanning equipment you can then find the location of the agreed target. Many of the targets will be in the same system as you are in, you won’t always be required to fly long distances to do them.
Inside the crashed ship there might be quite a lot of wreckage with loot that is either visible or in boxes which may require breaking open. Some will require special tools to access them. Small items can be carried by the player, others will require an SRV to carry them.
The specified item can then be returned to the mission giver who will pay you for it. Anything else you find can be sold at stores.
Scavenging can be done without a mission and it will be possible to follow other players to mission sites and steal their cache.
Power Core Missions
All settlement/ports have a reactor building which contains a power core which is used to power a location and without which it loses all lighting, door lock down etc. These power cores can be used within a mission as well as being the focus of a mission themselves. For instance:
A player might accept a mission to power up a settlement which has no power core.
This would involve travelling to another settlement with a power core given to them by the mission giver, gaining access to the building and powering it up.
There are also mission extensions which would then involve putting out any fires and re-pressurising buildings in the settlement.
Within those mission extensions there is also the opportunity for further events to take place such as:
Pirates or scavengers being inside settlement who would have to be avoided or taken out.
A dropship arriving despoiting ‘Tier 5’ NPC troops to stop you from completing the mission.
An alternative is that players could be asked to steal a power core to power back up a station which is currently not working.
An example of this type of mission can be seen by watching the Odyssey playthough mission as seen below.
Delivery Mission
Obtained by interacting with designated NPC contacts on planetary surfaces. They will give you an item to take to a specified place or contact.