Újabb fos minõségû shot...ha majd megunjátok szóltok és leállok :)
Amit már most le lehet szûrni a hosszú ignes blogleírásból, hogy többszáz egységnél sem volt érzékelhetõ *slowdown* azaz belassulás... Azaz(mint ahogy mindig lenni szokott a kedvenc blizzardunknál) most sem kell majd erõmû a futtatásához remélhetõleg.
3:23 - now showing terran and protoss fight - marines and zealots clashing on the ground - mothership and battle crusers in the air - framerate seems relatively stable as more units stream in - hard to tell - about 100 units on screen right now - a few of the new protoss units just came in - nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs.
protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
milyen lassan terjednek a képek meg videok meg ilyenek
3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.
3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
3:16 - showing space platform environment, land mass floating over planets / nebulae. Showing phoenix units failing to destroy terran battle cruisers - new protoss unit - Warprey - flying unit that does increased damage the longer it hits a target with it's continuous blue laser.
Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions
3:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.
3:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
3:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.
<@Rushster> The game is not very different from Starcraft I
<@Rushster> Elvyra: The movement of some of the units is actually pretty cool. The zerglings move like tiny, frantic bugs. <@Rushster> Elvyra: The protoss have some interesting new abilities. A lot of teleportation and phasing. <@Rushster> yra: The zerglings are impresive. It really looks like a swarm of bugs.
<@Rushster> Elvyra: Yes, a bit more 3D. Not terifficallly though. <@Rushster> Elvyra: The graphics are seriously enhanced. New units. the game seems much faster than SC
3:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.
Hivatalosan bejelentve!
Ébresztõ gyerekek :) Mindjárt bejelentik ;)
na asszem holnap kicsit nöni fog ennek a topiknak a népszerûsége:)
Az a durva hogy a mostani projectet tavaly szeptemberben terveztek eloszor bejelenteni, aztan atcsusztattak decemberre, majd most majus lett belole. Mennyit fog csuszni a game ezek utan?:)
irjak is a kommentek kozott hogy ez egy C&C:Generals mod, mondjuk tenyleg szep ... hirtelen felindulasbol majdnem elkezdtem keresni a valamelyik sarokban porosodo Generalsomat xD