As a part of the Looking for Group release, there have been a number of updates to instances and item rewards – See below for details!
LOOKING FOR GROUP * You can now use the new Looking for Group tool to queue for Dungeons, Rifts, or group quests with other players on your server! * The Looking for Group icon has been added to the main menu tray in the lower left corner of the screen, and can also be opened with the default shortcut key 'I'. * Select from the group roles available to you based on the roles you currently have saved on your character. * Queue for specific dungeon or expert dungeon groups, or join the random dungeon queue. Once a group is formed, members will be teleported to the chosen dungeon zone. * Rift and quest groups formed through the Looking for Group tool are not automatically teleported. * Queue for group quests currently in your or your party members' quest journals from anywhere in the world and find others also looking to complete these quests! * Additional rewards are granted for completing a random dungeon through the Looking For Group tool - these can be gained up to seven times per week but are not restricted in number per day, so you can do as many or as few as you like each day of the week up to the weekly cap. Save them all up for one day or spread them out; your choice! * Additional restrictions based on gear also apply to forming groups for tier 1 and 2 Expert Dungeons through this tool.
GENERAL - INSTANCES * Expert Dungeon Plaque of Achievement items have all received a power upgrade. If you already have these items, they will be boosted as well! * Expert Dungeon final bosses are now guaranteed to drop an Epic item. No more finishing the dungeon and getting nothing but Rare items for the whole run. Epic items still have a chance to drop from the rest of the bosses in the zone. * Some items have been weeded out of the Expert Dungeon drop tables that were very similar to others so you are more likely to see a wide variety of drops. Additionally, some items now drop from different bosses in order to spread out the range of drops available per fight. * Your instance and raid lockouts are now displayed on a new Instances tab in the Character window.
BOSSES – INSTANCES * These updates were released in a previous update to the Test Shard. Here is a recap of what has been adjusted and released to Test already. Please let us know your feedback on the Tier1 and Tier2 Expert bosses! We’re continuing to make adjustments to these. * The health of general population mobs in Expert Dungeons has been reduced.
ABYSSAL PRECIPICE * Kaler Andrenos: Kaler's Ice Geyser now deals Water damage. * Expert: Calyx now resets if pulled off of his platform. A blocking wall is also activated at the start of the encounter. * Expert: Renthar should be less likely to chain high damage abilities on a single target.
CHARMER'S CALDERA * Gronik: Slightly reduced the amount of power Gronik gains over time. * Cyclorax now uses mana. * Expert: Adjusted the encounter space around Ryka Dharvos so the lasers can't be so easily avoided.
DARKENING DEEPS * Expert: Glubmuk's Poison Bolt should not hit characters fewer than 6 meters from him. * Expert: Scarn's Wind Buffet no longer ignites smoldering bones. * Scarn's Smoldering Bones stay on fire longer. * Incinerator Gerbik now uses mana. * Non-boss NPCs in Darkening Deeps no longer count toward quests requiring dungeon boss kills.
DEEPSTRIKE MINES * Kaleida: Reduced the radius of her crystals' AoEs substantially.
THE FALL OF LANTERN HOOK * Oludare: Fixed the targeting method used by Oludare so he won't turn to face a new target while cleaving or rear-kicking (in the face).
FOUL CASCADE * Expert: Sparkwing learns to use his ranged abilities. It's super-effective.
GREENSCALE'S BLIGHT [Raid] * A number of new Relic quality weapons have been added to Greenscale. * Prince Hylas: Slightly reduced the absorption amount of Spiritual Barrier. * Prince Hylas: Modified the amount of damage increased by Avenging Wrath.
IRON TOMBS * Expert: Players immune to knockback will no longer be immune to Totek's Ancient Fury. * Expert: Bonelord Fetlorn's Boiling Marrow no longer affects pets. * Guardians now respawn next to the Messenger of the Vigil.
KING'S BREACH * Expert: General mob populations have been reduced by a few pulls. * Expert: Immunity to knockback no longer prevents damage from Konstantin's spikes. * Expert: Konstantin's Cleaving Strike now has a proper effect radius. * Expert: Konstantin's Mathosian Fury displays an on-screen warning before use. * Expert: Players within 3.5 meters of Konstantin receive a 20% damage bonus.
REALM OF THE FAE * Expert: General mob populations have been reduced by a few pulls. * Chillblains: Fixed the targeting on the Elemental spawn, which was not working reliably. * Luddoghan: Made some adjustments to prevent his ground goo from targeting the tank.
RUNIC DESCENT * Rictus: Adjusted how Rictus uses his abilities and reduced some of the associated stuns and stun durations. * Expert: There is now a text warning when Eliam gains Dark Fury.
WARDROBE SLOTS * A wardrobe set's icon can be dragged onto ability bars to create a shortcut for quickly changing your character's outfit (similar to Role icons on ability bars).
RIFTS AND INVASIONS * Zone and Colossus Events are now easier to find. Zones that have active zone events now have a special icon next to the zone name on the main map. Mousing over the icon will display a tooltip showing the current progress of the event. * Expert and Raid Rifts now have Achievements!
COMBAT * Fixed pets losing effects that were on them when teleporting or entering/leaving an instance. * Toggling auto-attack no longer triggers certain cases of reactive abilities.
CLERIC
DRUID * Crag Hammer: Increased the damage of Rank 6.
PURIFIER * PTS BUG FIX: Ward of the Ancestors: The blocker preventing recasting on the same target can no longer be removed by removing the buff.
SENTINEL * Word of Hope: Fixed tooltip to match the new functionality. * PTS BUG FIX: Healer's Covenant: The blocker preventing recasting on the same target can no longer be removed by removing the buff.
MAGE
ARCHMAGE [PvP] * Steelweave: Now correctly reduces only Physical damage received from players instead of all damage.
CHLOROMANCER * Nature's Touch: Updated ability description to clarify how this works with Lifegiving Veil. * Lifegiving Veil: Fixed an issue with heals from Livegiving Veil receiving a bonus from Spell Power twice. * Fixed an issue preventing Corrosion from triggering healing from Livegiving Veil.
PYROMANCER * Ground of Strength: Now increases all magical resistances by 125, armor by 70%, makes the mage immune to crowd control abilities, and reduces damage dealt by the mage by 10%. This ability no longer has a chance to proc a stun.
STORMCALLER * Static Discharge: Fixed an issue causing the damage portion to retain the effect of buffs that were active when the ability was cast but no longer active when the damage portion triggered. Damage is now attributed to the person triggering the damage instead of the caster of the buff. Static Discharge now triggers off of damaging spells and abilities and no longer triggers off of auto-attacks.
ROGUE
ASSASSIN * Slip Away: Should now work more consistently against NPCs.
BARD * Anthem of Fervor: Will no longer be overwritten by lesser buffs.
MARKSMAN * ALPHA BUG FIX: Marksman's Pedestal, Sniper's Pedestal: Fixed a tooltip bug where the increased damage with ranged weapons was not displayed correctly.
RIFTSTALKER * Flashback: Can no longer be used when carrying the Fang of Regulos in Black Garden.
SABOTEUR * Spike Charge: The Bleed effect from Spike Charge should now trigger Blood Rage on your pet if you have soul points spent in Ranger's Blood Rage.
WARRIOR
PALADIN * Tip the Balance: Slightly reduced the internal cooldown on Tip the Balance.
REAVER * Shroud of Entropy: Now shares a stacking group with other damage reduction abilities to keep them from being stacked to unintended levels. It now stacks with Power from the Masses and Imbued Armor.
RIFTBLADE * Avatar of the Rift: Fixed a bug causing this to increase the damage of Avatar of the Rift's damage shield, Burning Blood, and Elemental Touch by more than was intended. * Fiery Burst: The damage-over-time component from Fiery Burst will no longer overwrite the same components applied by other Riftblades. * Burst abilities in general: The debuff component on Burst abilities no longer overwrites debuff components applied by other Riftblades.
VINDICATOR [PvP] * Stand Off: Now properly roots the Warrior in place. * Phalanx: Duration reduced to 10 seconds, max range reduced to 10 meters. Now applies a debuff that prevents the target from being affected by Phalanx for 60 seconds. * Forced Recon, Furious Blades: Now only trigger against players.
VOID KNIGHT * Fusion of Flesh: Fixed a bug causing this to trigger off of the Void Knight's own abilities. * Fixed a bug with Reckless Strike, Rift Tap, and Furious Rage, where they were not generating enough threat.
WARLORD * Fixed a confusing error in the tooltip for Call to Entrench.
ZONES
DROUGHTLANDS * Ancient Wardstone quests in Droughtlands now with 100% more actual rewards!
IRON PINE PEAKS * Dabbling in the Forbidden: Fixed an issue that would sometimes cause the Ritual Altar to not be usable.
MERIDIAN * Expert Dailies have been moved to Epoch Plaza and are now given out by Lord Olangdon.
SHIMMERSAND * Whispering to the Winds: Fixed the second objective for this quest so it can be completed.
STILLMOOR * Past is Prologue: Simplified how this quest is available - now offered by Donal Sumptor immediately after completing 'Rise and Fall'.
PVP/WARFRONTS * Black Garden: Riftstalkers' Flashback can no longer be used while carrying the Fang of Regulos. * The Battle for Port Scion: The stacking buff Sourcestone Empowerment, granted from turning in Sourcestone, no longer reduces damage taken. * Reduced the favor cost of Cultist's Focus to 8550 Favor. It was previously priced as a 2-handed item.
CRAFTING * A number of new recipes have been added to the Artisan Stores. * Blazing Resistance Runes are now Epic quality. Sharp Runes and Accurate Runes are now Rare quality. These recipes have had their ingredient cost adjusted to reflect the updated rarities. * Minor Catalysts now only drop from Elite or dungeon mobs. * You can now click on the Loom in Lantern Hook to open the crafting window.
UI/SETTINGS * The Artifact pane of the Character window now has a built-in search – search for the artifacts you’re missing, or search for the collections themselves! * You can now click on an artifact or empty artifact slot in the Artifact pane while viewing the Auction House to search for that item.
off: Amikor valahol akciósan adják ott még meggyötrik az eladót, hogy nagy mennyiségben olcsóbban adja nekik. Így a nagy mennyiségû vásárlásnál már ki tudnak sakkozni olyan árelõnyt ami azt eredményezi, hogy olcsóbban tudják eladni. Aztán a már említett nem hivatalos/szürke források. Nem minden kulcs legális úton jut hozzájuk, bár erre semmi bizonyíték. Volt olyan idõszak amikor néhány steam-es kulcsot letiltottak utólag, de akkor csak azért tették, mert területi elõnyt szereztek vele (egyes régiókban akciósan sokkal olcsóbb volt az adott játék és azt nem lehetett volna más régiók számára értékesíteni, de ebben a steam volt a hunyó, mert nem tiltották más régiókból a kulcs beregisztrálását). A G2Play természetesen cserélte a kulcsot és kárpótolt mindenkit extra játékkal! (Adtak egy teljesen más játékhoz is eredeti kulcsot, hogy így kárpótolják a vásárlóikat a kellemetlenségekért) Nem csalók én már többször is vásároltam tõlük. Az nyer aki olcsóbban adja ez van ebben a csúnya világban.
Warriornál mindössze annyi a korlátozás hogy az ütések nagy része egyátalán nem veszi figyelembe a második fegyver dpsét.... Néhány paragon attack igen, amikhez kell a dual wield, dual strike, path of the raptor (de ez így is nagyjából egy szinten van a rising waterfallal 2 t2 fegyverrel, fegyver upgrade után további tesztelésre szorul, de legalább elég tisztes ranged attack), path of the tempest (ezt legfeljebb akkor akarod használni ha lövöldözöl és sli meg sb is cd-n van, még a punishing blow is többet sebez), path of the hurricane (ez jó) , paired strike (ez is jó), és flurry (szintén nem lenne rossz, de az 1 perc cd és a sok pont miatt nem igazán éri meg).
Az összes többi ütésnél az offhand csak stat-stick.
Dual wieldnél nagyobb az esélye annak hogy nem talál az ütésed, de azt nem tudom hány % ez. Talán egy fegyvernél 5%, két fegyverrel meg 10% vagy valami ilyesmi :) Más korlátozás nincs. Main handben meg minél nagyobb dps legyen, az hogy mettõl meddig sebez semmit nem számít, csakis a dps.
igen, de olyasmire gondoltam, hogy ebben a jatekban van-e barmifele korlatozas az offhandben levo fegyverre? Pl: ha offhandbe teszed akkor a megadott DPS-nek csak a 75%-at szamolja, mig main handben 100%-ot; vagy mint Aionban az offhandben levo fegyver p.crit erteket nem szamolja a jatek. itt van valami hasonlo?
Statok állandók maradnak, max a te dps-ed javulhat, ha mainhandben erõsebb van, mivel abilitykkel ütsz alapban, azok meg instantok. Ha lövöldözõs rugó, akkor meg édesmind1 kb.
6592 Huf a Rift a G2play-en, ha valakit érdekel, ez ugye eredeti és 30 napot tartalmaz. (gondoltam, ha valaki meg akarja venni annak jól jön ez az infó)
Felkerült az oldalra Nyuszi jóvoltából (stílusosan) pár raid teljes leírása, reméljük segít minden csapatnak.Dobjatok egy lájkot Facebook oldalunkra a nyuszinak köszönetképpen. Elég részletesre sikerült, (képeket még igénylünk hozzá..) és alapos munka. Üdv: Cyan Rift Hungary Raid Guide-ok 10 és 20 fõs raidek.
Pull után 2-3 cp-nél felrakni a riftguardot, aztán phantom blowból 3, guarded steel, ezután planar strike és phantom blow, ha épp lejönne a mobról. és mehet 5 pontos riftguard és guarded steel végig. Több mobnál CD-n kell nyomni a rift disturbance-t, shadow blitz-t és planar attraction-t. Harc milyenségétõl függõen meg rá kell érezni a planar refuge és a scatter the shadows használatára, de ezek inkább pluszt adnak, nem kötelezõ. Ha ranger helyett egy blade dancert raknál akkor false blade finisher is szóba jönne, amit guarded steel után 5 pontosan lehet felrakni. 5% dodge plusz 5%dodge a false blade-bõl lehet jobb mint néhány attack power meg 5% hp. A pull meg mindig szituáció függõ, több mobnál shadow blitz+rift disturbance, esetleg egy cadence után és akkor meg is van a 3 cp a riftguardhoz. Egy mobnál is lehet cadence-el húzni. Vagy planar switch és cadence. Planar switch hasznos az elején fõleg de harc közben is használható akár cd-n.
Ha valakit esetleg érdekel sikerült megtalálnom a játék hivatalos OST-t.
Én mint hardcore casual játékos. (Még mindig csak 43-as vagyok az elsõ karin), csak örülök annak ha lesznek daily dungeon questek. Hiszen amúgy csak a masszív szólózás maradt. Raid-re és egyéb csoportos content-re már régóta egyre kevesebb az esély, a szerver populáció 80%-a a két utolsó zónát farmolja, a csoportos dungeonokba pedig expert PUG nem nagyon létezik. Szóval nagyon kell a daily quest amit szólózni is lehet.
One of the biggest improvements with the update is the addition of a Looking for Group tool. This was something everyone wanted, Hartsman said, but the team refused to rush it out the door in poor shape. It does what you would probably expect: Players can queue up for an instance by role (the system recognizes which builds you have and offers options for tank, healer, support and DPS) and then wait as the tool assembles the group for a cooperative adventure. Once a group is formed, the system thenn throws them into the maelstrom automatically. The LFG tool isn’t just for dungeons, either; it’s designed to help players get together for world quest content like epic or arena quests.
The LFG tool will come in handy in conjunction with 1.2′s improved daily dungeon system. Trion’s tweaking the daily dungeon quests so that you can either do one per day or let them pile up so you can knock out a bunch at once. Hartsman said that this caters to the “weekend warriors” who want all of the special rewards of daily dungeons but can only make time for them once a week. The game will store up to seven daily dungeon quests for you at a time.
On the Wardrobe System and Cosmetic Gear:
Another huge addition with this update is an appearance system. Now players who are dissatisfied with how their characters look can slot good-looking cosmetic and armor pieces into outfit sets that will override their current armor. As a result, Hartsman said that we should see a rise in the amount of cosmetic gear seen in the game. The team is working on creating cosmetic theme sets for zones; for instance, Iron Pine Peak could have a snow ninja set while Shimmersand might feature a desert warrior outfit.
10-Man Dungeons:
As a good portion of the playerbase is at max level, something Hartsman and the team planned on for this point in the game’s lifespan, the team is slaving away at plenty of new endgame content. One of the new types of level 50 challenges coming in this update is the addition of “slivers,” 10-man raids that can only be seen in the world if you’ve used an Ascended Power that reveals them. The first sliver is called “Gilded Prophecy” and will have you fighting Golden Maw cultists from another reality amid a huge sandstorm.
Tower Defense and Other Zone Events and Activities:
In the past Trion has said that it’s only just started to scratch the potential of the dynamic event system, and with 1.2 Hartsman says we’ll finally go deeper. The team’s created three additional types of zone-wide events for high levels, including a “tower defense” event where you have to control strategic locates, an “escort” event to protect moving resources, and an event in which players can summon their own Colossus to defeat the Colossus of the enemy.
Mind lájkolós dolgok. Massziv patch. Az a jó, hogy itt az elsõ fél/1 év nem a bugfixekkel megy el :D
Another huge addition with this update is an appearance system. Now players who are dissatisfied with how their characters look can slot good-looking cosmetic and armor pieces into outfit sets that will override their current armor.
Ha a wardrobe csak a gear setup tárolására lesz jó, akkor minek kapunk új skineket gearekre? Nem értem. Kár hogy így van, jó lett volna ha skint is tartja.
Új guild alakult a Steampike shard Defiant oldalán. Itt olvashatsz róluk: In Aeternum
Sok sikert!
és ma meglett :)
Szóval slot a gearnek és a skinnek. :P Mert azoknak cseréjére (mentésre és töltésre) eddig is volt gyors és egyszerû makroja... csak nem volt hozzá külön fenntartott hely, ami nem az zsákban van... Mondjuk azt is írják hogy kapunk új divatos (skin) cuccokat áruló npcket. De a lényeg tényleg kb annyi hogy lesz még több szabad hely. :) És a dps/support/healer váltás nekem eddig is egy gomb volt ;P
nem azért de wardrobe nem a kinézetet tartja, hanem gear setup-okat tudsz menteni és könnyen váltani (tankoláshoz és dpseléshez pl). le is van írva, csak senki nem olvasta el szerintem a pöcsnótot :D
Na ez jó, akkor a mostani gearemet megtartom mert nagyon jól néz ki. Remélem be lehet majd rakni a wardrobe-ba és akármilyen szarul kinézõ cuccot kapok, mindig ezt látom majd ami most van.
Egy kis összefoglaló az 1.2 warrior változtatásokról:
"So Trion basically said : - Tanks : We really think that mixing souls should not result in being able to have overlapping abilities working on independent cooldowns. Redundant abilities should really be redundant, so that you are constantly reminded how much having common roots would have made sense. Besides, this allows you to save much-needed space on that action bar of yours. - Melee DPS : please focus on 2H, dual wield was intended for rogues only. No, we do not really know what Paragon is supposed to be good at except providing SLI to other builds, either. - Ranged DPS : you don't really *need* this, do you ? Get in close and make your healers sweat, so that they are reminded how much they really love you. - Support : Something you need. NOT something you do. Tooltip clarified."
Mondjuk 51 pontos rifblade eléggé meele pyro feeling most alpha shardon :D
A wardrobe sztem csak skin tartó lesz, ami felül van mindig és azt látod, így végre van értelme a skin tárgyaknak (steamrõl és luck pontokért).
Ezt itt már rég meglehet csinálni, csak a gear helyett foglal a táskádban. Mellesleg /saveequip (slot száma(1...)) /loadequip (slot száma(1...)). :)
azert par reszletet kiragadnek: ASSASSIN * Serpent Strike: Damage increased. Cooldown reduced from 10 seconds to 8 seconds. * Impale: Damage increased. * Assassinate: Damage increased. * Backstab: Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Now has a 6 second cooldown. * Murderous Intent: Fixed a bug where this was not giving the correct percentage increase to physical damage. * Poison Malice: No longer causes stealth to break when activated. * Hidden Veil: Reworded ability description.
PVP/WARFRONTS [...] * Increased the experience, coin, prestige, favor, and notoriety awarded from completing Warfront daily quests. * Increased the Notoriety awarded for Warfront outcomes. Wins award 250, Ties award 150, and Losses award 100. * Also increased the amount of Prestige and Favor awarded for losses or ties in Warfronts. * The range for receiving rewards from kills in Warfronts now includes the entire zone. * The Battle for Port Scion: Infiltrators using Step Into the Shadows will lose their grip on Sourcestones. * Updated The Battle for Port Scion Notoriety rewards: - Eldritch Vanguard Steed and Noble Guard Valmera no longer have a Notoriety requirement and can be purchased from the General Favor Quartermasters. - Friendly-rank necklaces have been upgraded to Epic items. - Decorated-rank rings have been upgraded and now require Honored to purchase. - Revered-rank weapons have been moved down to Decorated. Two-handed Warrior weapons are now available. - Eldritch Vanguard Warsteed and Noble Guard Armored Valmera can now be purchased at Revered. [...]
Azt hittem a wardrobe olyan mint a wow addon, hogy "elmenthetsz" gear összeállítást, és 1 gombbal átöltözhetsz. Most a wowban ez addon nélkül megy az equip managerrel. Én az aion-ban olyanra gondoltam hogy van egy cucc ami tetszik, szerzel egy jobbat de szarabb kinézetût, és a remodel segítségével a szar statú de szép gear skinjét átrakhatod a ronda de imba cuccra, ergo úgy alakítod a gear kinézetét ahogy akarod. Ez lesz a wardrobe akkor?
Fixed a cosmetic issue causing the UI to report negative damage when damage preventing effects “attempted” to prevent more than 100% of incoming damage.* In those situations, true damage taken was (and still is) 0.
nem fogok többet -200at ütni :(
jon a jo ido, ilyenkor kell cancelezni, nem a riftben buzdulni :d
Állítólag ezek is lesznek. Patch note még nincs, de szerintem 1-2 nap és lesz
There is now a 5th role slot for 100 platinum. There appears to be a rework of the Guild UI There is a new planar ability called Quantum Site for 25,000 planarite. Some speculate that this for artifact hunting.
óje alpha serveren van wardrobe már. Valószínû jön az 1.2es patchel <3
A steampike szerveren 200 WF-ból 21-et (!!!) nyert a guardian. Ez lvl25-ös szint körül van. 50-en is ennyire noob a guardian pvp-ben?
Szerintem az RP játéknézet ösztönzi õket :)!
nagyon jól néz ki, szerintem én a Sagespire-on ilyet soha nem fogok látni itt ha megütnek még bocsánatot is kérnek, lassan az lesz hogy fizetnek csak ne kelljen pvpzni :-)
Hat megprobaltuk a firesand shardon is. 5 db full raiddel vagtunk neki Sanctumnak, de a hidon elvereztunk. A legnagyobb gond az, hogy a jatek engine-je nem tolt be bizonyos mennyisegu karakternel tobbet. Sanctum hidnal az orok gyorsabban spawnolnak, mint ahogy a gep betolti es megjeleniti oket.
Mindenesetre inri fognak egy ticket-et az eventrol, meg megirjak a supportnak, hogy mi a gond. Annak ellenere, hogy a taj kb ugy festett ahogy a te kepeden, jo moka volt:)
ma este 3-4 raid defiant latogatast tesz Sanctum-ban. Sagespire serveren volt hasonlo, vagy esetleg valami tapasztalat mire lehet szamitani / mennyire lehet benyomulni a varosba ennyi emberrel?
Eladó acc. 50-es cleric 31-es mage - EU Blightweald - Defiant. Csak 6 ropi, írj ha érdekel.
Nem kritikaként fotóztam be, kábé 15 percet szórakoztam ezzel, nekem nagyon tetszett, tök vicces.
"We've signed a multi-year agreement with Korean developer and publisher CJ E&M Games to publish a localized version of RIFT in Korean. You can check out the press release on ZAM! ^Zann"
Valakit érdekel egy eladó account 50es rugóval Steampikeon Guardian oldalon? SZívesen elcserélném mondjuk Minecraftra. Te jársz jobban.
Természetesen viheted tovább a trialosat.
ha megveszem a játékot lehet folytatni a trial accot vagy ujat kell csinálni?