ViperII
Jelentkezz be a hozzászóláshoz.
2.
Pont most írok neked levelet, merthogy jött egy levél, hogy sikerült-e berakni a képeket. Hát, sikerült.
Pont most írok neked levelet, merthogy jött egy levél, hogy sikerült-e berakni a képeket. Hát, sikerült.
#599
Segítségeteket szeretném kérni abban a kérdésben, hogy az Unreal Tournamentnek hány CD-je van.
Elore is köszi.
Elore is köszi.
#598
Phyre én beirtam mindet ami a faq-ban volt és ment
ezen én is meglepõdtem..😊
Csak a sideband-ot ne engedélyezzétek mert kifagyassza a gépet..!!
ezen én is meglepõdtem..😊
Csak a sideband-ot ne engedélyezzétek mert kifagyassza a gépet..!!
#597
a Rally Mastersel semmi bajom nem volt talán azért mert akkor még más drivert használtam
azért kösz megnézem hátha találok valami okosságot
azért kösz megnézem hátha találok valami okosságot
#596
http://members.home.net/dnysveen/viper2faq.htm
de annyira ne örülj, én semmit sem találtam benne. A swedish... nekem is fagy, csakúgy mint az ugyanazt az engine-t használó Rally Masters (illetve a 9.01.09-el asszem jó).
de annyira ne örülj, én semmit sem találtam benne. A swedish... nekem is fagy, csakúgy mint az ugyanazt az engine-t használó Rally Masters (illetve a 9.01.09-el asszem jó).
#595
tudsz mondani linket? ahol találhato FAQ
#594
neem!!
nem fagy csak a registrybe be kell írni pár dolgot amit benchnarman vagy hogy híják faq-jában leirt.. és akkor megy!
nem fagy csak a registrybe be kell írni pár dolgot amit benchnarman vagy hogy híják faq-jában leirt.. és akkor megy!
#593
tom de azért jol hangzik 😊))
már Phyre is irta hogy ezer éves
mellesleg ezen a kártyán gyönyörüen fagy a swedish touring car championship 2 nevezetü játék
már Phyre is irta hogy ezer éves
mellesleg ezen a kártyán gyönyörüen fagy a swedish touring car championship 2 nevezetü játék
#592
Te ez 2000 januári hír....
#591
Bilux
a savageworld ön http://s3.nextmill.com/
a savageworld ön http://s3.nextmill.com/
#590
Aranyos a kis dög..😊
#589
#588
Te Phyre hogyan kel azt angolul kérdezni ,hogy mikor készül el az új driver/persze ha elkészül/
a ViperII-hez???
Meg akarom kérdezni az összes embert..😊)
a ViperII-hez???
Meg akarom kérdezni az összes embert..😊)
#587
Aha köszi...😊
A rádijó teszted mikor lessz kész..?? 😊
A rádijó teszted mikor lessz kész..?? 😊
#586
Az R102 helyére egy potmétert forrasztottak, így változtatható a feszültség. A kártya hátoldalát mutató képen a bekarikázott rész az ellenállások, de ez feliratozva van. Az értékeket célszerû kimérni, ahelyett hogy én mondok valamit, mert kártyáról kártyára változik (illetve nem, de többféle van).
kowajano híre egy iszonyú régi darab, ebbõl már semmi sem lesz.
kowajano híre egy iszonyú régi darab, ebbõl már semmi sem lesz.
#585
Kova!!!
Ezt hol olvastad???
Ezt hol olvastad???
#584
na és ez mi akar lenni? titokban vmit csinál az S3?
SDN has the specs of the upcoming Viper II Z400 product, and claims it's from an S3 dev. Not sure if the actual card will be like this, but it's a pretty likely step up from the Viper II Z200. Here's the deal:
Diamond Viper II LE Z400
Savage2000+ Chipset
64mb 5ns SyncDram
400mhz RAMDAC
175mhz Clock, 150mhz Memory Clock
Full AGP 4x abilities, also AGP 2x/1x ready
S3TC, S3T&L, Direct3D, OpenGL Compatibilities
Analog and Digital Outputs, Digital Flat Panel Port
Composite Out & S-Video Output
The Savage2000+ will probably be a newer revision Savage2000 chip, that can be run on higher clock speeds. I'm not sure if the T&L bugs that exist in the current revision will be fixed 100%, guess we'll have to wait and see.
SDN has the specs of the upcoming Viper II Z400 product, and claims it's from an S3 dev. Not sure if the actual card will be like this, but it's a pretty likely step up from the Viper II Z200. Here's the deal:
Diamond Viper II LE Z400
Savage2000+ Chipset
64mb 5ns SyncDram
400mhz RAMDAC
175mhz Clock, 150mhz Memory Clock
Full AGP 4x abilities, also AGP 2x/1x ready
S3TC, S3T&L, Direct3D, OpenGL Compatibilities
Analog and Digital Outputs, Digital Flat Panel Port
Composite Out & S-Video Output
The Savage2000+ will probably be a newer revision Savage2000 chip, that can be run on higher clock speeds. I'm not sure if the T&L bugs that exist in the current revision will be fixed 100%, guess we'll have to wait and see.
#583
Na?
#582
Phyre!!!
Ebbõl a lényeget el tudnád mondani?
Konkrét ellenállás értéket is mondhatsz ha tudsz az R105-re...
Ebbõl a lényeget el tudnád mondani?
Konkrét ellenállás értéket is mondhatsz ha tudsz az R105-re...
#581
Modifying and practicing overclocking on a graphical card can damage it irreparably.
It does some time, I read in a forum as somebody had managed to put a ViperII to 166MHz, this had obtained it clearing two resistance and replacing them by others, this way profit to increase the voltage to which the card works, so I decided to also modify my card. Until then, the only modifications that had done on my ViperII, they were to put a ventilator in the dissipator (this is very important) and small radiators to him in the memory, these sticks them using a little (very little) glue in the corners and thermal silicone by everything, not if this measurement improves the endurance of the card in situation of overclocking, but as the cost is minimum, not this of more. It is necessary to try to have all chilliest possible one.
I found as the exit voltage is regulated:
Vout=Vref·(1+R2/R1)+I Adj ·r2
The Vref is typically 1.25V, and I ADJ 50uA or what is the same 50·10-6 To, which does that the second I finish is despicable, so I solely consider the first one I finish. The resistance that regulate it are noticeable in the grafica card like R1=R104 and R2=R105, are very small resistance, which can scare to but of one, personally I am scared, how I am going to enter has with my tin soldering iron, but those technical problems leave them for the end and would begin to make theoretical measurements and calculations.
With the help of multímetro I obtained the values of the resistance, R104=108.2 W and R105=58.7 W , with the expression that relates the values of the resistance I calculate that it works to a 1.93V. voltage Which I look for is a voltage of greater exit, in addition I want to be able to choose it to my taste and necessity, chooses to replace R105 by a potentiometer (a variable resistance), this way and using multímetro to measure the resistance I can obtain the voltage that wishes.
The gain control of the music apparatuses is a potentiometer, I took one broken radio, I disassembled it and I measured the possible values of resistance that could obtain with that potentiometer and I saw that they served to me, since he was quite stable and it could obtain from almost 0 W to very high values of the order of the K W . Takes off it, me cost a little, since there am to admit that the tin welder is not mine, and much less to use it to desoldar...
After clearing I welded it to him a pair of threads, to be able to connect it?cómodamente? the hollow which it must have when it loosen the resistance R105. approached the point without return, had to clear the resistance, I decided to try a little before entering task, disassembles an old disquetera of 3.5? that towards much that had let work and with joy it can see multitude of that type of resistance, I tried all the process several times, to clear the resistance and to weld threads, to even return to put the resistance, just in case something failed, and all the tests finished in success, was much but simple of which it had thought, simply it warmed up the edges of the resistance and doing pressure of displacement they did not take in loosen, once loose was left the tin that maintained them united to the board, so simply it had to place upon the?montoncitos? of tin the thread that had welded to the potentiometer, to touch with the soldering iron and remained united perfectly.
When already tapeworm confidence sufficient takes card and I repeated what it had done before, I had problems to loosen resistance, it gave to the sensation of that was of another type, that tapeworm small legs inserted in the board, but finally loosen and I could see that it was just as those of the tests, I took the potentiometer and I welded them, I had much taken care of of which the threads in their part without cover did not touch anything, finally I placed a plastic underneath the potentiometer to avoid that it caused some short circuit. In the end I am left this...
and sight more close by:
Quite miserly, but very efficient the plastic....vale... tapeworm haste to prove it and was first that I found, by the way, for the peculiar ones, is the sticker of monitor;D
The operation had been a success. Single it was to regulate the potentiometer and to prove the card. I began raising a little, I put 70 to him W , Vout of 2,05 V. Llegaba the moment from greater voltage, thorn the card, connect the ventilator, the cable of the monitor and ignite the computer, goes perfectly, slight lightening, I put it to 155 and I prove 3dmark2000, goes perfectly, before it had never obtained that went to 155MHz, I put it to 160MHz and also it goes, I put it to 166 and when beginning, the computer is hung. I extinguish and I raise a little but the resistance, I put it to 80, I take the computer, all good, return to put it to 166MHz, prove 3dmark2000 and works, I raise 170MHz becomes to hang. Again I modify the value of the potentiometer to 95 W , return to prove to 170MHz and works, I raise 175MHz and it is hung, finally I decide to leave it thus, a voltage superior to the 2.4V seems to me excessive. The final result is the totally stable card working Core to 170MHz and the memory to 200MHz , when before the maximum that could obtain to era 150MHz of Core and 186MHz in the memory. Not this nothing badly, considering that the cost to be 0 ptas and I can choose the voltage to which I want that the card works. Now benchmark only reduces to make a few to be able to evaluate the increase of yield. Soon I will include, now this forming or my computer, finish pillar celeron 600, at the moment goes by 927MHz, but or we will see..., because that when it has all or, them coat, at the moment in 3DMark2000, I obtain a Fill rate of 671 MTexel/s.
It does some time, I read in a forum as somebody had managed to put a ViperII to 166MHz, this had obtained it clearing two resistance and replacing them by others, this way profit to increase the voltage to which the card works, so I decided to also modify my card. Until then, the only modifications that had done on my ViperII, they were to put a ventilator in the dissipator (this is very important) and small radiators to him in the memory, these sticks them using a little (very little) glue in the corners and thermal silicone by everything, not if this measurement improves the endurance of the card in situation of overclocking, but as the cost is minimum, not this of more. It is necessary to try to have all chilliest possible one.
I found as the exit voltage is regulated:
Vout=Vref·(1+R2/R1)+I Adj ·r2
The Vref is typically 1.25V, and I ADJ 50uA or what is the same 50·10-6 To, which does that the second I finish is despicable, so I solely consider the first one I finish. The resistance that regulate it are noticeable in the grafica card like R1=R104 and R2=R105, are very small resistance, which can scare to but of one, personally I am scared, how I am going to enter has with my tin soldering iron, but those technical problems leave them for the end and would begin to make theoretical measurements and calculations.
With the help of multímetro I obtained the values of the resistance, R104=108.2 W and R105=58.7 W , with the expression that relates the values of the resistance I calculate that it works to a 1.93V. voltage Which I look for is a voltage of greater exit, in addition I want to be able to choose it to my taste and necessity, chooses to replace R105 by a potentiometer (a variable resistance), this way and using multímetro to measure the resistance I can obtain the voltage that wishes.
The gain control of the music apparatuses is a potentiometer, I took one broken radio, I disassembled it and I measured the possible values of resistance that could obtain with that potentiometer and I saw that they served to me, since he was quite stable and it could obtain from almost 0 W to very high values of the order of the K W . Takes off it, me cost a little, since there am to admit that the tin welder is not mine, and much less to use it to desoldar...
After clearing I welded it to him a pair of threads, to be able to connect it?cómodamente? the hollow which it must have when it loosen the resistance R105. approached the point without return, had to clear the resistance, I decided to try a little before entering task, disassembles an old disquetera of 3.5? that towards much that had let work and with joy it can see multitude of that type of resistance, I tried all the process several times, to clear the resistance and to weld threads, to even return to put the resistance, just in case something failed, and all the tests finished in success, was much but simple of which it had thought, simply it warmed up the edges of the resistance and doing pressure of displacement they did not take in loosen, once loose was left the tin that maintained them united to the board, so simply it had to place upon the?montoncitos? of tin the thread that had welded to the potentiometer, to touch with the soldering iron and remained united perfectly.
When already tapeworm confidence sufficient takes card and I repeated what it had done before, I had problems to loosen resistance, it gave to the sensation of that was of another type, that tapeworm small legs inserted in the board, but finally loosen and I could see that it was just as those of the tests, I took the potentiometer and I welded them, I had much taken care of of which the threads in their part without cover did not touch anything, finally I placed a plastic underneath the potentiometer to avoid that it caused some short circuit. In the end I am left this...
and sight more close by:
Quite miserly, but very efficient the plastic....vale... tapeworm haste to prove it and was first that I found, by the way, for the peculiar ones, is the sticker of monitor;D
The operation had been a success. Single it was to regulate the potentiometer and to prove the card. I began raising a little, I put 70 to him W , Vout of 2,05 V. Llegaba the moment from greater voltage, thorn the card, connect the ventilator, the cable of the monitor and ignite the computer, goes perfectly, slight lightening, I put it to 155 and I prove 3dmark2000, goes perfectly, before it had never obtained that went to 155MHz, I put it to 160MHz and also it goes, I put it to 166 and when beginning, the computer is hung. I extinguish and I raise a little but the resistance, I put it to 80, I take the computer, all good, return to put it to 166MHz, prove 3dmark2000 and works, I raise 170MHz becomes to hang. Again I modify the value of the potentiometer to 95 W , return to prove to 170MHz and works, I raise 175MHz and it is hung, finally I decide to leave it thus, a voltage superior to the 2.4V seems to me excessive. The final result is the totally stable card working Core to 170MHz and the memory to 200MHz , when before the maximum that could obtain to era 150MHz of Core and 186MHz in the memory. Not this nothing badly, considering that the cost to be 0 ptas and I can choose the voltage to which I want that the card works. Now benchmark only reduces to make a few to be able to evaluate the increase of yield. Soon I will include, now this forming or my computer, finish pillar celeron 600, at the moment goes by 927MHz, but or we will see..., because that when it has all or, them coat, at the moment in 3DMark2000, I obtain a Fill rate of 671 MTexel/s.
#580
De persze ehhez /ProSavage / nyomják a drivereket agyba fõbe...
#579
Báz mivan már ..???
Driver sehol..😞
Driver sehol..😞
A mipmap értéke sztem nem biztos, hogy jól van beállítva, a default dBias értéknél nekem S4-en távolabb van az elmosódottabb rész. De a jpeg miatt is mosottabb, az eredetiek egy fokkal jobbak. Szerintem. De ezeken is látszik az érdes felület, és nagyon cool.
#577
most a jpeg miatt látom mosotnak vagy a kártya amivel lett jáccva a mip mappot rosszul kezeli?
felülröl a 4. képen a fal a két oldalon a végén kicsit mosodik
felülröl a 4. képen a fal a két oldalon a végén kicsit mosodik
Kész. jpg-k bmp helyett, 1,5 mega helyett 80 kb-ok :-))) és nem is nagy a minõségvesztés.
Szerintem igen jók!
Szerintem igen jók!
Jaaaaaa.......!!!!!!
Tegnap fél órán át pislogtam magam elé hülyén, hogy mi a fenéért kapok 7 mega Q3 képet.
Mingyárt feltöltöm õket, de!!
Elõbb át kell nyomni jpg-be, mert a tga nagyon szép ugyan, de kicsit durva a másfél Mb/ kép arány! 5 kép van!
Tegnap fél órán át pislogtam magam elé hülyén, hogy mi a fenéért kapok 7 mega Q3 képet.
Mingyárt feltöltöm õket, de!!
Elõbb át kell nyomni jpg-be, mert a tga nagyon szép ugyan, de kicsit durva a másfél Mb/ kép arány! 5 kép van!
#573
Na hát fog jönni néhány kép, Dikkma segítségével.
Ha tetszenek, további infókat, vagy képeket lehet tolem kérni.
Köszi Dikkma.😊
Ha tetszenek, további infókat, vagy képeket lehet tolem kérni.
Köszi Dikkma.😊
#572
Valamit igen félreértett a tag..hehe
Pedig csak ezt írtam amit Ajith "apánk" írt nekem:New DX8 drivers coming soon. For both.
Ajith
hehehe hááát....😊))))))))
Pedig csak ezt írtam amit Ajith "apánk" írt nekem:New DX8 drivers coming soon. For both.
Ajith
hehehe hááát....😊))))))))
#571
Hehe ja Bocsi Phyre...😊)))))))))
#570
azért ezek se csunyák bár ez nem a 3dmark2001böl valo 😊


#569
Bilux, te nagyon gonosz vagy, nem is mondtad, hogy az S3-nak dolgozol:
"There's a guy, nickname Bilux, that once upon a time claimed to be from some kind of S2K support team and said that there's gonna be a DX8.0 driver for Savage cards (bites me which one)."
(SDN fórum) 😊)))))))))))))))
"There's a guy, nickname Bilux, that once upon a time claimed to be from some kind of S2K support team and said that there's gonna be a DX8.0 driver for Savage cards (bites me which one)."
(SDN fórum) 😊)))))))))))))))
#568
akkor már csak márciusban lessz..???
#567
We arent getting any despite what that ajith dude saidd he said that 3 months ago and look its almost march 2k1 and still NOTHING. If they release drivers right after I say this you can flame me. Until then dont think about it
#566
Aha akkor +nyugodtam..😊
#565
Nyugodtan felejtsd el. Õk még mindig a SonicBlue-nak irogatnak, akik persze nem tudnak semmit, csak egy automata válaszuk van. Egyszer talán majd rájönnek, hogy az S3Graphics az illetékes...
#564
Na Phyre ez mi..???
Az sdnews-en siránkozik az egyik tag...😞
Az sdnews-en siránkozik az egyik tag...😞
#563
This is the response I have gotton from sonicblue. It includes the message on the top of this thread. Read from the bottom up. This is a long string of emails and responses from sonicblue. The ending is not very good. I only hope VIA can support the card now.
Dear Valued Customer,
There are no plans for any further driver updates for any of our video
cards. The graphics division has been sold and is no longer part of
SONICblue. We have no information as to what developments will come from the
new owners, but they will not be updating any drivers for the chipsets on
any of our cards.
Unfortunately, we can not offer a refund for the product. You would have to
return it to the place of purchase for a refund. We can only offer a
warranty exchange for it.
* Please include all previous messages (in text format) for continuation of
support and also ensure your return e-mail address is correct.
Undeliverable messages are deleted.
SONICblue Customer Service/Technical Support
Support Telephone Number: 541-967-2450
Customer Service Telephone Number: 800-468-5846
Sincerely,
Peter R.
TRACKING NUMBER: A00000071656-00000293344
-----Original Message-----
From:
Sent: Wednesday, Feb 7 2001 07:48 PM
To: [email protected]
Subject: Re: Re: Re: Savage 2000 question,
I thankyou for your time, but is there any way you could put me in
contact
with someone that does know? Or pass my message on to them and have them
contact me. I know your company has changed hands and maybe you can't give
me any answers yet. When you do know the answers could you contact me?
Waiting, But hopfuly not forever.
----- Original Message -----
From: "Customer Support"
To:
Sent: Wednesday, February 07, 2001 2:39 PM
Subject: RE: Re: Re: Savage 2000 question,
> Dear Valued Customer,
> Here in technical support, we do not have access to that information as
yet.
> I would keep checking the website as that is where you will find that
> information when it is available.
>
>
> * Please include all previous messages (in text format) for continuation
of
> support and also ensure your return e-mail address is correct.
> Undeliverable messages are deleted.
>
> SONICblue Customer Service/Technical Support
> Support Telephone Number: 541-967-2450
> Customer Service Telephone Number: 800-468-5846
>
> Sincerely,
> Mark J.
>
> TRACKING NUMBER: A00000068265-00000279209
>
> -----Original Message-----
>
>
> From:
> Sent: Monday, Feb 5 2001 05:21 PM
> To: [email protected]
> Subject: Re: Re: Savage 2000 question,
>
> Could you be more specific. I have been given this answer before and
> it
> does not answer my question of "When will the drivers be coming out. Is
any
> work being done with the card. The card still has issues that has not
been
> fixed. My next question. If you can answer it is: If my card is broken
> from the start and you guys can not fix it threw driver support and it has
> to do with the hardware and not the drivers. Can I return my card for the
> value that it was worth at the time I registered it with you guys. I
would
> list the features that are not working, but I feel you know about this
> already. Please respond back with a real answer and not the prewritten
> response I have been receiving. I understand you have thousands of emails
> per day to answer. If your response to my questions needs a few more days
> to get back to me I understand. I brought your products with trust and
> faith in your company. Please dont destroy that. Thankyou for your time.
>
>
>
> ----- Original Message -----
> From: "Customer Support"
> To:
> Sent: Monday, February 05, 2001 4:44 PM
> Subject: RE: Re: Savage 2000 question,
>
>
> > Dear Valued Customer,
> >
> > Given S3's recent announcement that it will be shutting down its Diamond
> > Multimedia board businesses, as well as S3's in-process merger of it
> > graphics chip business with VIA Technologies, S3 has halted development
of
> > next-generation graphics cards.
> >
> > Although we will not be developing new Stealth or Viper products, new
> > reference drivers for graphics cards based upon the Savage 4 and Savage
> 2000
> > chips may be posted in the future on the www.s3graphics.com web site
and,
> of
> > course, we will continue to provide you with technical support and honor
> the
> > 5 year hardware warranty on your Diamond Multimedia graphics card.
Should
> > you need assistance with the installation or use of your Stealth or
Viper
> > graphics board, please go to our web site at www.s3.com. From there you
> can
> > access our FAQ files, a searchable knowledgebase, email forms to submit
> > questions and contact info should you need to call us. Support for
> > SpeedStar cards is provided by the computer manufacturer or system
builder
> > who installed that graphics board in your computer.
> >
> > The Viper II uses the S3 Savage 2000 chipset. The most recent drivers
can
> > be found at:
> >
>
http://www.diamondmm.com/default.asp?menu=support&submenu=S3_Graphic_Chips&i
> > tem=drivers&product=Savage_2000
> >
> >
> > * Please include all previous messages (in text format) for continuation
> of
> > support and also ensure your return e-mail address is correct.
> > Undeliverable messages are deleted.
> >
> > SONICblue Customer Service/Technical Support
> > Support Telephone Number: 541-967-2450
> > Customer Service Telephone Number: 800-468-5846
> >
> > Sincerely,
> > Jeff D.
> >
> > TRACKING NUMBER: A00000066573-00000271608
> >
> > -----Original Message-----
> >
> >
> > From:
> > Sent: Saturday, Feb 3 2001 10:39 PM
> > To: [email protected]
> > Subject: Re: Savage 2000 question,
> >
> > The Viper II video card. Is it still being supported? Are drivers
> > still
> > being made and when will they come out.
> > ----- Original Message -----
> > From: "Customer Support"
> > To:
> > Sent: Saturday, February 03, 2001 8:08 PM
> > Subject: RE: Savage 2000 question,
> >
> >
> > >
> > > Dear Valued Customer,
> > >
> > >
> > > <><><><>
> > > You have inquired about an S3 chipset based product. S3 was primarily
a
> > > chip maker before merging with Diamond. Chips used on
> non-S3/non-Diamond
> > > Multimedia products are supported by the manufacturer of that product,
> not
> > > S3.
> > >
> > > Different companies who use S3 chipsets in their products may choose
to
> > use
> > > some or all of the chip's features. Please contact your video
> > > board/laptop/motherboard/sound card manufacturer for support.
> > >
> > > If you are simply looking for reference drivers for S3 chipset based
> > > products, please check the S3 reference driver page.
> > > http://208.202.167.131/swlib/?license=accept
> > >
> > > If you do have a Diamond Multimedia product which uses an S3 chipset,
> > please
> > > reply to this message being sure to include the Diamond product name
> > > instead of the S3 chipset name.
> > >
> > > (BW 24975)
> > > Thank you for your e-mail. To better serve you, we have responded to
> your
> > > message with a common suggestion. If our suggestion does not resolve
> your
> > > situation, you can receive a support representative response by
replying
> > to
> > > this message.
> > > If possible please be sure to include as much of the following as
> > possible:
> > > Operating System & Version ->
> > > Motherboard make and model ->
> > > Processor type and speed ->
> > > Monitor make and model ->
> > > Primary Video Card ->
> > > Bus type (AGP, PCI) ->
> > > Video driver version ->
> > > Video bios version ->
> > > Other peripherals and add-on cards ->
> > > Description of problem and any other details that would be helpful.
> > Please
> > > be as detailed as possible, including the names of the programs giving
> > > problems and the text of any error messages:
> > >
> > > Sincerely,
> > >
> > > SONICblue
> > > Formerly S3 / Diamond Multimedia.
> > > http://www.diamondmm.com
> > >
> > > <><><>
> > >
> > >
> > > Riovolt:
> > > The next generation of portable CD players.
> > > www.riohome.com
> > >
> > > Be sure to check out the self help tools such as FAQ's the
> > Solution
> > > Library, etc... on our web site, www.diamondmm.com.
> > >
> > > Complete spoken word support for all versions of the Rio 500
> from
> > > AudibleManager 2.5 available now. Download AudibleManager 2.5
at
> > > http://www.audible.com/rio500/software and receive FREE $10
> credit
> > > towards spoken word content!
> > >
> > > Get your family connected with HomeFree phone line networking
> > today!
> > > Link your PC to your kid's MAC-- share files, printers, and
> > Internet
> > > access. Experience intense multi-player gaming at incredible
> > speeds!
> > > Home Free is easy to install and delivers superior performance
> at
> > an
> > > unbelievable price.
> > >
> > > http://www.diamondmm.com
> > >
> > >
> > >
> > > TRACKING NUMBER: A00000066362-00000270809
> > >
> > >
> > >
> > > -----Original Message-----
> > >
> > >
> > > From:
> > > To: [email protected]
> > > Subject: Savage 2000 question,
> > >
> > > Name:
> > > Email Address:
> > >
> > > Product: Savage 2000
> > > OS: windows98
> > > Bus Type:
> > > CPU Type: AMDK7
> > > CPU Speed: 700
> > > O v e r c l o c k e d? no
> > > Motherboard: sd11
> > > Chipset: amd 751
> > > FAQ: No answer found in FAQ.
> > >
> > > Question:
> > > when are the next drivers coming out for my viper II?
> > >
> > >
> > > 2/3/01 4:54:57 PM
> > >
> > >
> > >
> >
>
Dear Valued Customer,
There are no plans for any further driver updates for any of our video
cards. The graphics division has been sold and is no longer part of
SONICblue. We have no information as to what developments will come from the
new owners, but they will not be updating any drivers for the chipsets on
any of our cards.
Unfortunately, we can not offer a refund for the product. You would have to
return it to the place of purchase for a refund. We can only offer a
warranty exchange for it.
* Please include all previous messages (in text format) for continuation of
support and also ensure your return e-mail address is correct.
Undeliverable messages are deleted.
SONICblue Customer Service/Technical Support
Support Telephone Number: 541-967-2450
Customer Service Telephone Number: 800-468-5846
Sincerely,
Peter R.
TRACKING NUMBER: A00000071656-00000293344
-----Original Message-----
From:
Sent: Wednesday, Feb 7 2001 07:48 PM
To: [email protected]
Subject: Re: Re: Re: Savage 2000 question,
I thankyou for your time, but is there any way you could put me in
contact
with someone that does know? Or pass my message on to them and have them
contact me. I know your company has changed hands and maybe you can't give
me any answers yet. When you do know the answers could you contact me?
Waiting, But hopfuly not forever.
----- Original Message -----
From: "Customer Support"
To:
Sent: Wednesday, February 07, 2001 2:39 PM
Subject: RE: Re: Re: Savage 2000 question,
> Dear Valued Customer,
> Here in technical support, we do not have access to that information as
yet.
> I would keep checking the website as that is where you will find that
> information when it is available.
>
>
> * Please include all previous messages (in text format) for continuation
of
> support and also ensure your return e-mail address is correct.
> Undeliverable messages are deleted.
>
> SONICblue Customer Service/Technical Support
> Support Telephone Number: 541-967-2450
> Customer Service Telephone Number: 800-468-5846
>
> Sincerely,
> Mark J.
>
> TRACKING NUMBER: A00000068265-00000279209
>
> -----Original Message-----
>
>
> From:
> Sent: Monday, Feb 5 2001 05:21 PM
> To: [email protected]
> Subject: Re: Re: Savage 2000 question,
>
> Could you be more specific. I have been given this answer before and
> it
> does not answer my question of "When will the drivers be coming out. Is
any
> work being done with the card. The card still has issues that has not
been
> fixed. My next question. If you can answer it is: If my card is broken
> from the start and you guys can not fix it threw driver support and it has
> to do with the hardware and not the drivers. Can I return my card for the
> value that it was worth at the time I registered it with you guys. I
would
> list the features that are not working, but I feel you know about this
> already. Please respond back with a real answer and not the prewritten
> response I have been receiving. I understand you have thousands of emails
> per day to answer. If your response to my questions needs a few more days
> to get back to me I understand. I brought your products with trust and
> faith in your company. Please dont destroy that. Thankyou for your time.
>
>
>
> ----- Original Message -----
> From: "Customer Support"
> To:
> Sent: Monday, February 05, 2001 4:44 PM
> Subject: RE: Re: Savage 2000 question,
>
>
> > Dear Valued Customer,
> >
> > Given S3's recent announcement that it will be shutting down its Diamond
> > Multimedia board businesses, as well as S3's in-process merger of it
> > graphics chip business with VIA Technologies, S3 has halted development
of
> > next-generation graphics cards.
> >
> > Although we will not be developing new Stealth or Viper products, new
> > reference drivers for graphics cards based upon the Savage 4 and Savage
> 2000
> > chips may be posted in the future on the www.s3graphics.com web site
and,
> of
> > course, we will continue to provide you with technical support and honor
> the
> > 5 year hardware warranty on your Diamond Multimedia graphics card.
Should
> > you need assistance with the installation or use of your Stealth or
Viper
> > graphics board, please go to our web site at www.s3.com. From there you
> can
> > access our FAQ files, a searchable knowledgebase, email forms to submit
> > questions and contact info should you need to call us. Support for
> > SpeedStar cards is provided by the computer manufacturer or system
builder
> > who installed that graphics board in your computer.
> >
> > The Viper II uses the S3 Savage 2000 chipset. The most recent drivers
can
> > be found at:
> >
>
http://www.diamondmm.com/default.asp?menu=support&submenu=S3_Graphic_Chips&i
> > tem=drivers&product=Savage_2000
> >
> >
> > * Please include all previous messages (in text format) for continuation
> of
> > support and also ensure your return e-mail address is correct.
> > Undeliverable messages are deleted.
> >
> > SONICblue Customer Service/Technical Support
> > Support Telephone Number: 541-967-2450
> > Customer Service Telephone Number: 800-468-5846
> >
> > Sincerely,
> > Jeff D.
> >
> > TRACKING NUMBER: A00000066573-00000271608
> >
> > -----Original Message-----
> >
> >
> > From:
> > Sent: Saturday, Feb 3 2001 10:39 PM
> > To: [email protected]
> > Subject: Re: Savage 2000 question,
> >
> > The Viper II video card. Is it still being supported? Are drivers
> > still
> > being made and when will they come out.
> > ----- Original Message -----
> > From: "Customer Support"
> > To:
> > Sent: Saturday, February 03, 2001 8:08 PM
> > Subject: RE: Savage 2000 question,
> >
> >
> > >
> > > Dear Valued Customer,
> > >
> > >
> > > <><><><>
> > > You have inquired about an S3 chipset based product. S3 was primarily
a
> > > chip maker before merging with Diamond. Chips used on
> non-S3/non-Diamond
> > > Multimedia products are supported by the manufacturer of that product,
> not
> > > S3.
> > >
> > > Different companies who use S3 chipsets in their products may choose
to
> > use
> > > some or all of the chip's features. Please contact your video
> > > board/laptop/motherboard/sound card manufacturer for support.
> > >
> > > If you are simply looking for reference drivers for S3 chipset based
> > > products, please check the S3 reference driver page.
> > > http://208.202.167.131/swlib/?license=accept
> > >
> > > If you do have a Diamond Multimedia product which uses an S3 chipset,
> > please
> > > reply to this message being sure to include the Diamond product name
> > > instead of the S3 chipset name.
> > >
> > > (BW 24975)
> > > Thank you for your e-mail. To better serve you, we have responded to
> your
> > > message with a common suggestion. If our suggestion does not resolve
> your
> > > situation, you can receive a support representative response by
replying
> > to
> > > this message.
> > > If possible please be sure to include as much of the following as
> > possible:
> > > Operating System & Version ->
> > > Motherboard make and model ->
> > > Processor type and speed ->
> > > Monitor make and model ->
> > > Primary Video Card ->
> > > Bus type (AGP, PCI) ->
> > > Video driver version ->
> > > Video bios version ->
> > > Other peripherals and add-on cards ->
> > > Description of problem and any other details that would be helpful.
> > Please
> > > be as detailed as possible, including the names of the programs giving
> > > problems and the text of any error messages:
> > >
> > > Sincerely,
> > >
> > > SONICblue
> > > Formerly S3 / Diamond Multimedia.
> > > http://www.diamondmm.com
> > >
> > > <><><>
> > >
> > >
> > > Riovolt:
> > > The next generation of portable CD players.
> > > www.riohome.com
> > >
> > > Be sure to check out the self help tools such as FAQ's the
> > Solution
> > > Library, etc... on our web site, www.diamondmm.com.
> > >
> > > Complete spoken word support for all versions of the Rio 500
> from
> > > AudibleManager 2.5 available now. Download AudibleManager 2.5
at
> > > http://www.audible.com/rio500/software and receive FREE $10
> credit
> > > towards spoken word content!
> > >
> > > Get your family connected with HomeFree phone line networking
> > today!
> > > Link your PC to your kid's MAC-- share files, printers, and
> > Internet
> > > access. Experience intense multi-player gaming at incredible
> > speeds!
> > > Home Free is easy to install and delivers superior performance
> at
> > an
> > > unbelievable price.
> > >
> > > http://www.diamondmm.com
> > >
> > >
> > >
> > > TRACKING NUMBER: A00000066362-00000270809
> > >
> > >
> > >
> > > -----Original Message-----
> > >
> > >
> > > From:
> > > To: [email protected]
> > > Subject: Savage 2000 question,
> > >
> > > Name:
> > > Email Address:
> > >
> > > Product: Savage 2000
> > > OS: windows98
> > > Bus Type:
> > > CPU Type: AMDK7
> > > CPU Speed: 700
> > > O v e r c l o c k e d? no
> > > Motherboard: sd11
> > > Chipset: amd 751
> > > FAQ: No answer found in FAQ.
> > >
> > > Question:
> > > when are the next drivers coming out for my viper II?
> > >
> > >
> > > 2/3/01 4:54:57 PM
> > >
> > >
> > >
> >
>
#562
Ja és mindez 1024x768x32 és FSAA...
#561
Nem rosszak ezek a 3dMark 2001-es képek...
Már alig várom,hogy mennyi pontot fog adni a ViperII-re...😊
Már alig várom,hogy mennyi pontot fog adni a ViperII-re...😊
#560

#559

#558
Köszi Phyre a felvilágosítás...😊
Ja meg a pontokat is.../mennyi van eddig..?? 😊/
Ja meg a pontokat is.../mennyi van eddig..?? 😊/
#557
Na a Radeon-nal (meg a S2k-val is) vigyázni kell a 3dmark fill rate tesztben. Ajánlhatnám a Radeon összehasonlító cikket, de inkább leírom (ja, és Biluxnak van sok-sok jó pontja nálam, nem mintha menne vele valamire, de azért van 😊))))). A single texturing fill rate az annyi, amennyi, nincs rajta mit magyarázni. Multitexturing esetén a teszt négy textúrát használ egy poligonhoz, ezt a Savage2000 egy menetben megoldja (azaz egy textúra olvasás, és egy frame/Z buffer írással). A Radeon nem igazán tudja kihasználni a 3 textúrázó egységet (akkor is ugyanilyen gyors lenne, ha 2 lenne), az elsõ menetben kirak 3 textúrát, eredményt kiírja a frame bufferbe. Következõ menetben visszaolvassa az eredményt, maradék textúrát is feldolgozza, és végül kiírja a végeredményt a frame bufferbe, igaz, hogy ezt az egész hercehurcát 2 pixellel is megteszi. Tehát a fill rate már elvben is a maximális érték 2/3-a (olyan 730 MTexels/sec), ehhez jön még a többszöri írkálás-olvasás miatt a megnövekedett memória sávszélesség igény.
Ha viszont 2 textúrát használ egy program egy poligonra, akkor a Savage-nek is jóval nagyobb memória-sávszélességre lenne szüksége.
Ha viszont 2 textúrát használ egy program egy poligonra, akkor a Savage-nek is jóval nagyobb memória-sávszélességre lenne szüksége.
#556
igaz még nincs felhúzva 200-ra az engine
Meg a radeon ddr-es effektív 400mhz
Meg a radeon ddr-es effektív 400mhz
#555
igaz 32 bitben tényleg eléggé vissza esik..😞
#554
Na itt van a benchmark eredmeny
a konfig:
ABIT-KT7A-RAID
Tbird 1GHZ o/c 1064 MHz (nem volt kedvem felhuzni jobban, a RAM igy is 140 Mhz-en ment mar, bar lehetett volna HCLK+PCICLK helyett csak sima HCLK-n uzemeltetni, de akkor a ram sebessege joval kisebb)
talan meg kene probalni 133*10=1330 Mhz-en kek magos verzio, talan menne ennyin sima leghutessel is (FOP38 kene) nyitott hazzal
GlobalWin FOP-32
ATI RADEON OEM 64 MB ViVO o/c 200/200
256 MB winbond pc133 sdram
Acorp 10/100 Mbit
Videologic SOnicfury+Digitheatre LC
Diamond 56,6
Mag 796FD
Logitech iTouch
Codegen 6013
Pioneer DVD-105s
TEAC 4*4*32*
a tesztet zart hazzal vegeztem
16 bit:
CPU AMD Athlon 1064MHz
3D Accelerator RADEON DDR
Chipset ATI RADEON DDR
Resolution 1024x768 16 bit
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 5759 3D marks
CPU Speed 503 CPU 3D marks
Game 1 - Helicopter - Low Detail 119.45 FPS
Game 1 - Helicopter - Medium Detail 82.45 FPS
Game 1 - Helicopter - High Detail 37.04 FPS
Game 2 - Adventure - Low Detail 116.23 FPS
Game 2 - Adventure - Medium Detail 77.41 FPS
Game 2 - Adventure - High Detail 47.32 FPS
Fill Rate (Single-Texturing) 327.47 MTexels/s
Fill Rate (Multi-Texturing) 685.03 MTexels/s
High Polygon Count (1 Light) 6,561 KTriangles/s
High Polygon Count (4 Lights) 4,479 KTriangles/s
High Polygon Count (8 Lights) 3,536 KTriangles/s
8MB Texture Rendering Speed 340.36 FPS
16MB Texture Rendering Speed 326.29 FPS
32MB Texture Rendering Speed 230.37 FPS
64MB Texture Rendering Speed 117.72 FPS
Bump Mapping (Emboss, 3-pass) 200.18 FPS
Bump Mapping (Emboss, 2-pass) 277.75 FPS
Bump Mapping (Emboss, 1-pass) 515.97 FPS
Bump Mapping (Environment) 160.48 FPS
Published No
32 bit:
CPU AMD Athlon 1064MHz
3D Accelerator RADEON DDR
Chipset ATI RADEON DDR
Resolution 1024x768 32 bit
Z-Buffer Depth 32-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 5188 3D marks
CPU Speed N/A
Game 1 - Helicopter - Low Detail 108.05 FPS
Game 1 - Helicopter - Medium Detail 76.04 FPS
Game 1 - Helicopter - High Detail 34.60 FPS
Game 2 - Adventure - Low Detail 97.02 FPS
Game 2 - Adventure - Medium Detail 71.16 FPS
Game 2 - Adventure - High Detail 45.42 FPS
Fill Rate (Single-Texturing) 304.28 MTexels/s
Fill Rate (Multi-Texturing) 627.81 MTexels/s
High Polygon Count (1 Light) 6,299 KTriangles/s
High Polygon Count (4 Lights) 4,417 KTriangles/s
High Polygon Count (8 Lights) 3,502 KTriangles/s
8MB Texture Rendering Speed 273.59 FPS
16MB Texture Rendering Speed 272.45 FPS
32MB Texture Rendering Speed 243.15 FPS
64MB Texture Rendering Speed 207.26 FPS
Bump Mapping (Emboss, 3-pass) 151.60 FPS
Bump Mapping (Emboss, 2-pass) 173.89 FPS
Bump Mapping (Emboss, 1-pass) 319.37 FPS
Bump Mapping (Environment) 110.33 FPS
Published No
a konfig:
ABIT-KT7A-RAID
Tbird 1GHZ o/c 1064 MHz (nem volt kedvem felhuzni jobban, a RAM igy is 140 Mhz-en ment mar, bar lehetett volna HCLK+PCICLK helyett csak sima HCLK-n uzemeltetni, de akkor a ram sebessege joval kisebb)
talan meg kene probalni 133*10=1330 Mhz-en kek magos verzio, talan menne ennyin sima leghutessel is (FOP38 kene) nyitott hazzal
GlobalWin FOP-32
ATI RADEON OEM 64 MB ViVO o/c 200/200
256 MB winbond pc133 sdram
Acorp 10/100 Mbit
Videologic SOnicfury+Digitheatre LC
Diamond 56,6
Mag 796FD
Logitech iTouch
Codegen 6013
Pioneer DVD-105s
TEAC 4*4*32*
a tesztet zart hazzal vegeztem
16 bit:
CPU AMD Athlon 1064MHz
3D Accelerator RADEON DDR
Chipset ATI RADEON DDR
Resolution 1024x768 16 bit
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 5759 3D marks
CPU Speed 503 CPU 3D marks
Game 1 - Helicopter - Low Detail 119.45 FPS
Game 1 - Helicopter - Medium Detail 82.45 FPS
Game 1 - Helicopter - High Detail 37.04 FPS
Game 2 - Adventure - Low Detail 116.23 FPS
Game 2 - Adventure - Medium Detail 77.41 FPS
Game 2 - Adventure - High Detail 47.32 FPS
Fill Rate (Single-Texturing) 327.47 MTexels/s
Fill Rate (Multi-Texturing) 685.03 MTexels/s
High Polygon Count (1 Light) 6,561 KTriangles/s
High Polygon Count (4 Lights) 4,479 KTriangles/s
High Polygon Count (8 Lights) 3,536 KTriangles/s
8MB Texture Rendering Speed 340.36 FPS
16MB Texture Rendering Speed 326.29 FPS
32MB Texture Rendering Speed 230.37 FPS
64MB Texture Rendering Speed 117.72 FPS
Bump Mapping (Emboss, 3-pass) 200.18 FPS
Bump Mapping (Emboss, 2-pass) 277.75 FPS
Bump Mapping (Emboss, 1-pass) 515.97 FPS
Bump Mapping (Environment) 160.48 FPS
Published No
32 bit:
CPU AMD Athlon 1064MHz
3D Accelerator RADEON DDR
Chipset ATI RADEON DDR
Resolution 1024x768 32 bit
Z-Buffer Depth 32-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 5188 3D marks
CPU Speed N/A
Game 1 - Helicopter - Low Detail 108.05 FPS
Game 1 - Helicopter - Medium Detail 76.04 FPS
Game 1 - Helicopter - High Detail 34.60 FPS
Game 2 - Adventure - Low Detail 97.02 FPS
Game 2 - Adventure - Medium Detail 71.16 FPS
Game 2 - Adventure - High Detail 45.42 FPS
Fill Rate (Single-Texturing) 304.28 MTexels/s
Fill Rate (Multi-Texturing) 627.81 MTexels/s
High Polygon Count (1 Light) 6,299 KTriangles/s
High Polygon Count (4 Lights) 4,417 KTriangles/s
High Polygon Count (8 Lights) 3,502 KTriangles/s
8MB Texture Rendering Speed 273.59 FPS
16MB Texture Rendering Speed 272.45 FPS
32MB Texture Rendering Speed 243.15 FPS
64MB Texture Rendering Speed 207.26 FPS
Bump Mapping (Emboss, 3-pass) 151.60 FPS
Bump Mapping (Emboss, 2-pass) 173.89 FPS
Bump Mapping (Emboss, 1-pass) 319.37 FPS
Bump Mapping (Environment) 110.33 FPS
Published No
#553
JA MEG AZT NEMÉRTEM HOGY A RADEON DDR IS EKKORA FILLRATÉT NYOM MINT AZ ENYÉM...
#552
MEGY 205-ÖN IS SÕT 210-EN IS CSAK AKKOR MÁR ELÉGGÉ SZEMETEL..😞
#551
© Phyre!!??
202mHZ-HEZ ELÉG SZERINTED HA FELJEBB HÚZOM MAJD...?
202mHZ-HEZ ELÉG SZERINTED HA FELJEBB HÚZOM MAJD...?