Húúúú hát a FiringSquad-on aztán tényleg nagyon lehúzzák az Xboxot, mi version...
"The Xbox would certainly qualify as a "silent PC." Although there is an exhaust fan, it is very quiet, along the lines of the PlayStation2 as opposed to the Dreamcast. There is a slight whir of the hard drive and that is it."
"During the inspired boot sequence, we were stunned by the fidelity of the image on the TV. We are NOT talking about anything along the lines of 3D features such as anti-aliasing, or advanced texture blending. Instead we are simply impressed by the raw analog image quality itself."
"By the very nature of a console, there are various numerous decisions and trade-offs that need to be made, but from a technical perspective, the Xbox hardware is a clean and thoughtful design."
"Halo's graphics are well done, and we can say that they're the best console FPS graphics we've seen. There is good use of bump mapping and pixel shaders throughout the game, a rich variety of colorful and high-resolution textures and specular lighting effects. "
"What's amazing is that the "improved graphics" of Dead or Alive 3 are beyond any game I've seen on any PC, console, or arcade. It looks more like a tech demo than anything else. Some fanboys will insist that the Dreamcast or PS2 versions look just as good, but the proof is in the screenshots"
"There is almost no visible aliasing and only the faintest of shimmer in Dead or Alive 3. The polygon detail on the characters is top notch, augmented by the clean and crisp output. Clothing looks more realistic than previous renditions of Dead or Alive, and the interactive backgrounds have been brought up by an order of magnitude. Like the previous versions, the framerate runs at a constant 60fps resulting in incredibly fluid animation. The polygon counts appear to be exceptionally high, and in motion it looks even better. "
"The one valid comparison between Gran Turismo 3 and Project Gotham Racing comparison is that of graphics.
Project Gotham certainly has higher polygon cars, more polygons in the environment, sharper textures, non-tinted windows, and even environmental effects such as rain and steam.