Lehet, igazad van. De az alábbi idézet azért elgondolkodtatóbb:
"Black & White 2, in ironic tribute to its name, perhaps, takes a pretty binary view of good and evil. Anything associated with building and growing is automatically good, anything associated with making war is automatically evil. The game makes no distinction between a peaceful state building an army for self-defense and one designed for murder and conquest. Building a nursery is automatically good, even if the purpose of the nursery is to free up slaves to toil more hours for your Mordor-like state and to raise the next generation of mindless drones."