Oké, nem kell beszarni. Nem mutatja az ellenésget, csak a csapattársakat ha érintés/látás közelben vannak. Afféle szituációs tudatosságot és csapat-összetartást elösegítendö pszeudo-érzékszerv. Ha müködik, vagyis dacára annak, hogy vizuális jelröl van szó, észrevétlenül beépül a játékélménybe és helyettesítheti a zsigeri érzést amit egy szorosan mozgó csapat tagjaként érezni, akkor hasznos lehet.
Ramm (a szörös fickó a videóból):
[code]"the game doesn't have radar. You only see your squad mates that are within a very close radius. Right now we've got two different settings for this - one where they only show up on the minimap when they are actually within sight of the player, and one where they show up if they are in line of sight or not within the short radius. One of the main goals of ROHOS is to give players the tools they need to easily stick together and play as squads. Being able to easily find your squad mates is a big part of this. I personally think both of these methods are realistic. In real life, even if someone is just in the other room, you can hear them moving around, and you can talk back and forth to each other and hear their location. That is what this system simulates. It might "seem" unrealistic on the surface, but actually gives the player the tactical awareness they would have in real life, while improving team play."