Az elején volt egy kisebb zavargás a kapuk és a falak miatt. Akkor megígérték, hogy lesz fal, de kapu nem. Az emebrek elfogadták, bár sokan (köztük én is) nem fogadták el az indokot, amit a kapukra mondtak. De egye fene.
Erre itt ez a post:
"The reality is, yes, we made a late design decision not too long ago to take out walls from multiplayer. We will explain this further in the upcoming podcast, but we found after extensive testing that walls were being hardly used and didn't suit the gameplay style, the fast paced feel, they became more of a nuance than an actual enhancing gameplay feature.
We knew this would be a sore point to begin with for some players, but ultimately, we felt it was best for the gameplay.
That said, I would like to let you know that we have left the wall logic IN for modders so when the game ships, if you want to download a mod with walls, you'll be able to do so. Walls are also involved in single player because they play a component in various base designs in certain missions, but for a team who has played this game for thousands upon thousands upon thousands of hours, we truly felt walls were not proving valuable. "
Szóval a helyzet a következQ: vannak falak, meg vannak csinálva, de ki lettek kapcsolva, nehogy mi kis agyunkat terhelje az a hatalmas döntés, melyet meg kellene hoznunk, miszerint akarunk mi falat építeni vagy sem