- Fixed issue where Seraphim sACU could use overcharge before upgrading. (done by selecting both unupgraded sACU and an ACU and giving overcharge command)
- Fixed issue where FA only player could innapropriately be another faction during online play.
Balance:
- Seraphim T3 Sub Hunter - Reducing MaxRadius on torpedo to 70.
- Riptide, UEF T2 Amphibious Tank - Increasing Cost 20%.
- Seraphim T1 floating atillery - Increasing cost 50%. Mass cost is now 54.
- Nukes now do damage instantly instead of radiating slowly outward.
- HARMS, Cybran T3 Torpedo Ambushing System - Increasing MinWaterDepth