UFO: Afterlight is the next instalment in the UFO: Aftermath and UFO: Aftershock series, bringing a completely new insight to the story of Aftershock, this time from the perspective of lonely human inhabitants on Mars.
Game play highlights
General
combination of global strategy and tactical missions
completely new story built on the events from UFO: Aftershock
large number of new technologies, weapons and equipment to develop
completely new environments on a different planet than Earth
highly replayable game because of the player’s key decisions on diplomacy and research
strong RPG elements, the player knows his team by names
Strategy
new enemies and new alien races with variable weapons and battle tactics
several character classes with different attributes, skills and trainings
diplomacy has strong influence on the game story
research enables terraforming of the planet in later stages of the game
improved and transparent construction and building management
friendly interface and easy orientation in the game, useful information available at time and place where needed
Tactics
advanced tactical part of the game with the possibility to enter buildings, thermo visions and more
player may use different height and destructible elements of environment to his advantage
tactical missions controlled by intelligent scripts guarantee reasonable behavior of enemies
authentic physical model
player must adapt his tactics during the game as the enemies change and grow stronger, hardly two missions are the same
aliens and robots in your team
hostile environment requiring the use of different types of spacesuits
opportunity to mind-control your enemies and use psionic abilities