Added /block, /unblock, and /blocklist console commands.
o /block name - blocks the player from in-game and website chat (do not include clan in the name)
o /unblock name - blocks the player from in-game and website chat (do not include clan in the name)
o /blocklist - lists currently blocked players
Abandoned sequentially numbered filenames for maps in favor of actual map names, ie 'qzdm6' is now simply 'campgrounds'
New console auto-complete code, including the ability to autocomplete map names during console callvotes.
Auto-complete: demo names if "demo" is the first token.
Team locator icons are now visible regardless of the PVS, they are now visible throughout the map.
Team overlay: Background and drop shadow changes.
Added /print command. Prints a local message on screen. (useful for binds)
Alias system (example usage below)
o alias +jumpup "say I'm jumping;+moveup"
o alias -jumpup "say I'm landing;-moveup"
o bind ] +jumpup
Spectating players in duel will now utilize that players model & sound set rather than enemy model & sound.
Added 'spec pu' cmd to cycle your spectating view between players holding power-ups.
Added aspect ratio correct crosshairs - crosshairs are no longer squished on widescreen.
Minimum respawn delay lowered from 2100ms to 2000ms.
New in-game Ad support
Battlesuit balance adjustment, no longer prevents splash damage (all damage including splash is still reduced by 75%; you still take no damage from lava; still take no damage from acid/slime; still cannot drown...).
Map 'author' support added to display level design credit for jointly owned community map additions.
Website Changes:
Added Standard/Premium/Pro user site functionality, including the ability to purchase account subscriptions or redeem tokens for subscription.
Most of the site has been revamped or retouched.
Upgraded to the latest release of our forum package. Revisions to the default forum style will come in a future update.
Added new pre-login splash page design.
Added a "Register" button to the top of the pages again, when not logged in.
Added detection for web client/server getting out of sync with regard to whether they are logged in.
Added a pre-game interstitial advertisement to 'standard' users that will show when they first launch into game.
Map Changes:
All existing maps have received visual improvements, including ambient occlusion dirt map lighting and true vertexlighting.
All Capture the Flag arenas now have team-colored team overlay location information to easily identify whether your teammates are located in base, center or enemy base.
Asylum -
o Added teleporter destination floor decal
Base Siege -
o Replaced proxylaunchers with grenade launchers
o Swapped shotgun and nailgun positions
o Replaced lower yellow armor in base with a green armor jacket