"Azért én D3-at pont nem hoznám fel példaként egy jó launch-ra, egy hétig nem lehetett játszani xD"
"És igen a D3-ról ne is beszéljünk ott mi volt napokig induláskor, de a Neverwinter szintén napokig laggfest volt. GW2 be 2 napig be sem tudtam lépni, és a WoW nál is fullon a szerver 2 óra sorban állás és mikor beléptem dc...stb És mindenhol kellett 1 hét legalább hogy minden a helyére kerüljön és menjen minden flottul...Legyetek türelmesek mert megéri"
Annal is szanalmasabb, mert mint lathato mar elkovettek ezeket a hibakat, de minden ceg beleesik ujra es ujra. Ja, ezeket akkor irtak, amikor a LAUNCHER elinditasarol es a jatek letolteserol irtam..jo a szovegertelmezesetek...
"My plan was perfect, if a little stereotypical. I had my chips, I had my Mountain Dew, and by gosh, I planned to spend around 15 hours of Sunday on my rear for a Final Fantasy XIV: A Realm Reborn marathon as soon as the early access period began. Alas, that didn't happen. Instead, I spent the bulk of that time looking at an error message proclaiming that the world was full and to try again later. And so I tried and tried, but for hours the result remained the same – no queue, no nothing. That's a shame, because I know from previous experience in the beta that once you manage to sneak past that error screen, there's a good game waiting that's infinitely better than its botched 2010 predecessor."
"But now, whenever I tried to start the game using either character, I received a message telling me the world was full and to try again later.
No queue, no line to wait in, to clock ticking down. Just a message proclaiming my defeat.
This morning, when I launched the game again, I couldn’t even press the “Start” button. I’m officially locked out…at least for now.
All of which is to say: the launch of FFXIV has been a total disaster even one week later—but not because it’s a bad game. It’s the reboot of a game so terrible it was pulled and remade and the final product, so far as I’ve been able to tell, is highly polished and fun."