Újabb Hírek: Néhányat lefordítok: Sárkányok nem lesznek 7. lényként sehol sem viszont berakják Bossoknak fõnököknek õket, a játékba a térképeken.
A Wow talent rendszeréhez fog hasonlítani Ability pontokat kel elosztani a skill fán a hõsöknél szint lépés után, a varázslatok is itt lesznek ha Magic Hõst választottunk elvileg és így lehet hogy nem lesz MAge Guild sem nem lesz rá szükség.
2 alap kaszt fajta lesz ugye Migth vagy Magic mindegiyknek lesz 3-3- féle advanced classa magas szinten.
A mágusos Hõsöket annyira azért legyengítik hogy ne szerezzenek túl nagy elõnyt a z ERÕ fajta Hõsökkel szemben mivel pl röhejesen lenne ha az egész sereget 1 varázslattal kinyirná ezért csak mellékes segítõ szerepe lesz persze lesznek szivatós varázslatok is de sok healinges meg felélesztõs , legyengítõs is.
A 4. népet mostanság ne mfogják még bejelenteni állítólag pedig novemberre ígérték.
A játék még mindig alpha változatban van de lesz majd béta teszt pl Franciaországban Romániában, Magyarországon! még szép ha már magyarok fejlesztik.
I write without delay that was brightly postponed from the 3-sentry of "a torment of the producer":
1) The system of heroes abilities is completely reprocessed. Now there are no primary and secondary skills or abilities, aren't present perks, there are no separate spells. All abilities which hero can receive, now earning by "ability points". This system is similar to system World of Warcraft.
2) About magic I wasn't described: now magic is ability too, so magic spells are added as ability, instead of are learned in Magic guild or somewhere. (Accordingly, the Magic guild is eliminated).
3) Depending on reputation the hero can choose one of three directions: Life, Death and Neutral and to receive corresponding Advanced class. Initially in each fraction two classes of heroes: Might and Magic, then occurs a branching on Advanced class (3 possibilities), total it turns out on 6 various types of heroes Advanced classes in each race. These types are really unique, as besides racial abilities there are also �class abilities�.
4) The Beta test will be obligatory, and �extending circles�, gradually covering all most part of "fans". And these "circles" will start with offices Ubisoft to France and the USA, and also from Hungary (where Heroes are developed) and Romania (where they are "plentifully tested). At present still it is considered that game is at an alpha version stage as not still placeholders are replaced with real elements.
5) The Fourth race won't be divulged yet.
6) Dragons will disappear in Heroes VI as units of 7th level, but will appear in it as "bosses". It is made intend: too strong units dragons turn out but if absolutely to clean them from game � it turns out boringly (and doesn't match the game Universe).
7) The Damage magic will be strongly weakened, that the Magic-hero couldn't take out the whole army of Might-hero almost alone. The magic will play "a support" role along with another traditional abilities.
ALL WRITTEN ABOVE SHOULDN'T BE UNDERSTOOD AS TRUE IN LAST POINT. I HAVE WRITTEN THAT AS I HAVE UNDERSTOOD.