" First working day of 2012 and a very heavy schedule for the Kunos Simulazioni team. Stefano has compiled a new version the deferred graphics engine, made some modifications on the physics engine and had a new idea on the sound engine particularly nice for all the modding guys out there.
Simone is working on the new deferred graphics engine, updating contents and generally making Marco constantly emitting “ohh” and “ahh” sounds while doing so.
Marco, on the other hand is trying to secure a very important and very secret licensing agreement… I could tell you more but then I’d have to kill you. Patience my friends, patience.
While doing this Marco is also organizing the teams work for the near future, extremely important work for the project. Aris is studying the physics modifications with a strangely satisfying smile, fixed in his face, while at the same time trying to understand the new very modular sound engine… Luciò is going to have some very nice toys to play with.
All of this at the first working day of 2012, without even counting the ongoing content creation… we just started warming up!"