"CH: What will the graphics be like? What kind of engine are you using?
Answer: The Unity engine is our tool of choice. The art direction is based on Heroes VI and Duel of Champions, to create a sense of consistency between the games. "
"We are heavily inspired both by World of Xeen and Mandate of Heaven. Due to our grid-based movement we might be a little closer to the World of Xeen gameplay whereas for instance our skill system is closer to Mandate of Heaven. "
" there will definitely be a visual in the inventory showing the character (a bit like in MM9, but better!). "
"At Limbic the Might & Magic X core team is 16 people. We are getting support from various partners including other Ubisoft studios and outsourcing partners. It's really hard to give a reliable estimations but in total we would guess we have around 25+ people working on the game right now."
" So far the game has always been described as a digital title. But we are discussing about releasing a boxed collector edition. So far, we can't confirm it as it's too early. We'll keep you updated."
" Alright, about modding: We plan to release an editor for Might & Magic X."