SPOILER! Kattints ide a szöveg elolvasásához!Hey all!
As many of you have noticed, we’ve released several small updates to the Stable branch since last week’s big patch. These have mostly been bug fixes, but since a lot of people have asked for a changelog, here it is!
Fix a crash when trying to keybind unrecognized keys
Fix masking on headband for avian beaks
Fix a button position overlap in sign store GUI
Fix border detection on adjacent signs
Fix some bugs with cat AI
Fix exploit with Dreadwing not properly aggroing player at long range
Change default ‘hide interface’ binding to avoid overlapping with Steam screenshot key; now uses Alt + Z
Update a few more human armor designs
Alien biomes now properly apply radiation status
Fix scrollable list widgets starting at bottom
Fix reversed alphabetical sorting in songbook
Fix a crash due to inconsistent animation sorting in networked animator
Change a number of container sizes to better match their object sizes
Fix a 32 – 64 bit compatibility issue
Fix bug with servers not properly clearing temporary files
Fix a few other miscellaneous server and client crashes
New fireableItem Lua API
Fix erroneous hotkeys listed in paint tool / wire tool descriptions
Restore Nanostove to portable pixel printer unlocks
Fix asset loading errors on several Windows versions including XP, pre-SP2 Vista, 10 preview
Change Windows file locking to allow multiple simultaneous client instances
Fix a bug sending excessive inactive client disconnect requests
Change Erchius Horror phase 3 to not cross the beams
More sign fixes
More changes to container sizes
Fix cooked fish hand position
Fix more issues with keybinding international keyboard layouts
Fix bug where NPCs were killed by breaking beds
Updated more human armor graphics
3D printer shouldn’t show prices for items that can’t be scanned
Fix monsters being hit while dying
Fix wired objects being wired to themselves
Fix a graphical glitch in aurora parallax
Fix bugs with spawn adjustment and don’t allow spawning in liquids
Fix a graphical bug where some monsters’ animation parts displayed the wrong image
Fix universe server world corruption due to double world loading
Adjust rarity of food items
Fix hue shifting some stone types which prevented cobblestone from stacking properly
Fix effects for player damage and energy depletion / regeneration