Elvileg ezek a nehézségi fokozatok.
ADVENTURER:
* Aim assistance is enabled.
* Enemies have lower health and damage.
TOMB RAIDER:
* Aim assistance is disabled.
* Enemies have normal health and damage.
SEASONED RAIDER:
* Aim assistance is disabled.
* Health regeneration only occurs outside of combat.
* Enemies have increased health, damage, and senses.
SURVIVOR:
* Aim assistance is disabled.
* Health regeneration is disabled.
* Enemies have increased health, damage, and senses.
* More challenging enemy types will be present.
* Resources are more scarce and upgrades are more expensive.
* Using a camp requires resources.
Difficulty can only be modified in the in-game Options menu accessed from the Pause menu.
Survivor Difficulty can only be chosen when a new game is started, and cannot be changed once the game has begun.