Just Cause 3-hoz pár hónap múlva lehet hogy jön majd egy DX12 patch, viszont ROV és CR használata miatt AMD jelenlegi kártyái kimaradhatnak a buliból.
Intel and Avalanche have been working closely together to optimize the game on Iris graphics, but also to make use of DX12's features to improve the performance even further as well as bring additional visual quality to the game!
This session will cover the changes Avalanche made to their engine to match DX12's pipeline, the implementation process and best practices from DX12. We'll also showcase and discuss the PC exclusive features enabled thanks to DX12 such as Ordered Independent Transparency, and G-buffer blending using Raster Ordered Views and light assignment for clustered shading using Conservative Rasterization.