Értem, hogy többen végigjátszották a 2.0-ás patch nélkül is, de nem lenne egyszerűbb felpecselni rendesen és úgy kipróbálni, mint most így szenvedni vele?
Ezeket javították:
Major Bugs:
– Fixed issues with passing blow interrupting AI scripts on special occasions
– Fixed win conditions with petrified enemies in several end game battles
– Removed two possible timing issues with Sandghost “devour” attack
– Fixed soft freeze when Kulminatio level 3 hit its target
– Fixed possible soft freezes when AI’s died during their turns
– Fixed an issue with speech being interrupted if app focus was lost
– Fixed an issue that made it possible to start the campaign with only mercenaries
– Fixed Korean book font
– Fixed Problem that potentially hindered the process of Zurbaran’s story
Minor Bugs:
– Fixed graphic glitches when applying overlays to pot helmet
– Fixed animation glitches in training fights
– Fixed a couple of battle-log issues with special attacks of monsters
– Improved sound fix in cut-scenes
– Fixed some issues with NPC barks
– Removed unnecessary colliders in scenes to improve performance and stability
– Improved crane load dropping precision
– Added “game over” trigger if thief in Labyrinth 3 dies before pulling the lever
– Added “game over” trigger if Cassia dies in Labyrinth 3
– Fixed alternative win condition at Niobe’s estate
– Fixed Blood Organ’s Jumper conversion issues and conversion count for achievements
– Fixed one minor AI issue with Legionnaires sometimes not using levers correctly
– Fixed a bug in Insectoid Archer AI concerning attacks on destructible objects
– Improved scripted camera movements during in-battle dialogues
– Added missing blood organ to battle of Mengbilla
– Fixed LOS issues with the inner wall in Mengbilla
– Improved escape zone functionality so players don’t have to wait inside escape zones until win is triggered
– Improved take cover routines in AI. Melee fighters in cover will now properly fight back from within cover
– Fixed a win condition issue in the Lorfas preparation battle
– Cleaned up hex-field in Goblin mine, disabled cells with obstacles
– Improved team-AI reactions on bridge outpost battle
– Fixed an issue with the gate in defend battles of the first Chimera creator
– Fixed some minor issues in Ghouls’ berserk behavior
– Fixed dialogue timing in first expedition battle
Én akkor is feltenném, ha itt nincs is felsorolva a te problémád.