This update is a bit of a smaller one as it is mainly bug fixes and some design changes. There is also a new small layer of anti-hack prevention, servers can turn it on through their configuration file. Official servers are also being wiped with this release (we recommend community servers to wipe, but it is their choice).
Unfortunately, the major anti-hacking work that is going on at the studio was not ready in time for the weekend. We understand that hacking remains a major issue, and we are working our hardest to help prevent it, it is our top priority.
The integration of EasyAntiCheat is coming very well, our engineers have been working with the EAC engineers to ensure it is integrated correctly. We hope to have it released in the next week or two. As well, we have another major layer of hack prevention coming from our own studio to allign with the release of EAC. We thank everyone for their patience.
As with the last update - Due to the current anti-hacking layers, modding of the game is not permitted at this time, this would include language packs or other localization attempts. Please verify the integrity of your game cache and keep your DLLs and game files unmodified to avoid unwanted banning or being added to a ban list. If you are unsure you can verify your game files through steam by selecting "Verify Integrity of Game Cache..." in your game's properties under "Local Files".
If you got auto-banned and did not try hack - How to verify your game after update (your files need to be verified):