CHANGELOG FOR PRE-ALPHA 3.4.1
Changes:
- Player placed turrets now activate "auto mode" immediately after placement. Thus, a turret will attack enemies without having to enter it once.
- Turrets now attack the nearest enemy. Thus, it will not happen any more that a turret attacks a far away creature while a nearby drone is destryoing your base
- Increased delay between two attack waves to 20min (realtime)
Bug Fixes:
- Fixed bug that after resuming a game sometimes four new attack waves were launched