Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority, construct an economic powerhouse and dominate galactic trade - for a brighter future.
CITY WORLD
With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
CARAVANEER FLEETS
Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems.
MORE MEGASTRUCTURES
Budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.
GALATIC SLAVE MARKET
Buy and sell pops on an industrial scale, set them free or keep them as livestock. The choice is yours!
VIP STATUS COMES WITH ITS PERKS
Keep your economy competitive in a cutthroat galaxy with additional Ascension perks!