SPOILER! Kattints ide a szöveg elolvasásához!
New Feature: [Beta 5] New Construction Vessel designs for Paranid, Teladi, Split and Terran factions. (hmmmm. Ezt meglesem!)
[Beta 5] Added Custom Gamestart Editor story states for Tides of Avarice stories.
[Beta 5] Added ship size information to encyclopedia.
[Beta 5] Added station construction menu help information when expanding HQ for storage relevant to research.
[Beta 5] Removed wares required for terraforming from missing resource section in Ship Configuration menu.
[Beta 5] Improved behavior of missile-armed fighters attacking stations or capital ships.
[Beta 5] Improved cohesion of travelling fleets in low attention.
[Beta 5] Improved storage type colours in Logical Station Overview to match module design better.
[Beta 5] Improved impact and muzzle sounds for various weapons.
[Beta 5] Improved reflections on cockpit glass. (..... MINT EGY FALAT KENYÉR!!!! Mondjuk én nem használok fülkét, de ezentúl meg végképp. Nekem nem kell a hülyegyerek ficsőr.)
[Beta 5] Fixed game not loading when selecting Yaki Characters in Custom Gamestart Editor (problem introduced in 6.00).
[Beta 5] Fixed ships missing signal that Tide has changed to calm phase.
[Beta 5] Fixed excessive numbers of ships wanting to restock equipment at gamestart.
[Beta 5] Fixed basic connection modules having incorrect production costs.
[Beta 5] Fixed ships that cannot collect lockboxes repeatedly attempting to do so.
[Beta 5] Fixed ships refusing to attack disguised ships that were hostile when attack order was given.
[Beta 5] Fixed Revisit Known Stations not updating Space if Position changed such that it is no longer in Space.
[Beta 5] Fixed player being blamed for environmental damage in player-owned sectors.
[Beta 5] Fixed mining nodes on smaller asteroids hovering above surface (problem introduced in 6.00).
[Beta 5] Fixed miners not using non-turret weapons against certain asteroids (problem introduced in 6.00).
[Beta 5] Fixed subordinates assigned to Position Defence sometimes not resuming previous duties when assignment changes (new feature in 6.00).
[Beta 5] Fixed sometimes running into invisible wall briefly, immediately after teleporting to new ship.
[Beta 5] Fixed issues entering spacesuit from ship that is in relative movement to capital ship.
[Beta 5] Fixed sticky bullets continually adding impulse to hit object.
[Beta 5] Fixed incorrect direction of impulse added by bullet hits.
[Beta 5] Fixed laser towers sometimes slowly drifting away.
[Beta 5] Fixed pushing effect of anomalies being incorrect when approaching from certain angles.
[Beta 5] Fixed ships sometimes taking much longer to align when player not present due to rotating wrong way.
[Beta 5] Fixed ware exchange with player's personal ship failing if more than one item queued for exchange.
[Beta 5] Fixed ships exiting accelerators too far forward then turning around before continuing on path (problem introduced in 6.00).
[Beta 5] Fixed player position after getting up from chair (problem introduced in 6.00).
[Beta 5] Fixed landing gear opening and closing continuously inside dock areas (problem introduced in 6.00).
[Beta 5] Fixed ships sometimes getting stuck with 50m/s speed limit (problem introduced in 6.00).
[Beta 5] Fixed signal leaks generated by EMP bombs being unreliably placed (problem introduced in 6.00).
[Beta 5] Fixed duplicate entries in Custom Gamestart Editor blueprint selection.
[Beta 5] Fixed hire and work somewhere else menus being available for spacesuits.
[Beta 5] Fixed mission targets being repeatedly highlighted under certain circumstances.
[Beta 5] Fixed missing consumables from details of currently edited ship in Ship Configuration menu under certain circumstances.
[Beta 5] Fixed minor issues with target monitor relation display (problem introduced in 6.00).
[Beta 5] Fixed stretched checkbox in Ship Configuration menu settings (new feature in 6.00).
[Beta 5] Fixed sun shining through certain station modules (problem introduced in 6.00).
[Beta 5] Fixed Chthonios E (Mineral) ship ID not being shown correctly on hull.
[Beta 5] Fixed several causes of crashes.