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[RC 2] Improved balancing of Kha'ak Mining Escort Mission difficulty.
[RC 2] Improved display of turret group modifications in Object Loadout menu.
[RC 2] Improved ship behaviour when colliding with other objects, especially at narrow dock area exits.
[RC 2] Improved behaviour of deployable objects such as satellites and nav beacons by limiting effect of forces from anomalies and Tide.
[RC 2] Improved S/M ship undocking from build modules.
[RC 2] Fixed not being able to use spacesuit with some Custom Gamestart characters (problem introduced in 6.00).
[RC 2] Fixed Supervised Mining missions being offered by factions that do not have M-sized miners.
[RC 2] Fixed being able to buy multiple Astrid ships from Northriver Company at end of Avarice story.
[RC 2] Fixed duplicate voice line when accepting certain missions.
[RC 2] Fixed signal leaks not offering any hack missions.
[RC 2] Fixed playback of terraforming debriefing message videos.
[RC 2] Fixed Scale Plate Pact not attempting to rebuild Pirate Bases.
[RC 2] Fixed inability to move after using transporter rooms (problem introduced in 6.00).
[RC 2] Fixed defence drones launching much too fast from stations (problem introduced in 6.00).
[RC 2] Fixed case that could lead to drones waiting indefinitely for dock to be assigned.
[RC 2] Fixed ships sometimes failing to navigate out of dock areas.
[RC 2] Fixed S/M ship undocking from Teladi Trading Station.
[RC 2] Fixed autopilot flying into gate or accelerator geometry after transition.
[RC 2] Fixed AI usage of charged weapons.
[RC 2] Fixed docked ships sometimes being stored immediately after retrieval.
[RC 2] Fixed towed objects not moving correctly when player not nearby.
[RC 2] Fixed Salvage in Radius order icon displaying question mark icon.
[RC 2] Fixed equipment mod quality indicators in surface element lists missing when using workbench under certain circumstances.
[RC 2] Fixed rooms visibly overlapping when talking to Dal while in different room on HQ.
[RC 2] Fixed incorrect opening of space suit dock hatches on Chthonios, Zeus, Osaka and Syn.
[RC 2] Fixed Paranid heads clipping into roof console on Callisto, Discoverer, Pulsar and Quasar.
[RC 2] Fixed Paranid player unable to leave Kyd chair.
[RC 2] Fixed Chimera Transporter door not fully opening.
[RC 2] Fixed visual holes in pirate S ships.
[RC 2] Fixed various cockpits having applied paint mods in unwanted areas.
[RC 2] Fixed walking sounds lingering too long after stopping (problem introduced in 6.00).
[RC 2] Fixed walking sound loop not stopping when taking control of ship (problem introduced in 6.00).
[RC 2] Fixed game freeze when cycling surface element targets on object with no targetable surface elements (problem introduced in 6.00).
[RC 2] Fixed several causes of crashes.