Massive thanks goes to the guys who sent the team Pizza this week......they couldn’t have been more welcome as you can see from this picture of Mike, Adam and John just before they got stuck in.
However the team clearly still had Pizza on their mind when they got back to work in the afternoon judging by this new planet!
Sincere thanks to Commanders Keith 'Oss133' Wilkins, Anthony Kernan, Grant 'Psykokow' Woolcott, Danny 'Remkelp' Busch, Robbie 'Wrongway', Helen 'Flossy' Lister, Ian Woolman, John Stabler and Commander Ben 'Eid LeWeise' Moss-Woodward – you made our day!
Comms Chatter
We've loved seeing your screenshots and videos of Alpha 4! Here are a few videos and screenshots we've picked up on the forums and youtube. Please keep them coming, it's fantastic to see you actually playing the game!
Kerrash: What is the smallest detail of the procedural content that is being considered? and will we be able to customize it or will it be engine controlled?
Dust particles are probably as small as it goes – or perhaps details on procedural textures. Alpha backers will already have flown over ring systems at super-luminal speeds and then looked down and seen the billions of individual rocks hurtling by below, perhaps heading down in to them.
Listeri69: What benefits can we expect to see from becoming an explorer?
The excitement of discovering something unusual – and perhaps even staking a claim (though this has to be registered). Finding a metal-rich system that is untouched for example would be a great find – and lucrative too.
Philip Coutts: Why did you pick the Sidewinder for the basic starting ship?
It is to give us more headroom in the ship progression. The Sidewinder is much smaller than say, the Cobra. For much the same reason the Eagle was the default starting ship in Frontier: Elite 2.
That's it for newsletter #23 and for the Alpha process. We are really looking forward to welcoming even more of you as we start the Premium Beta on May 30th!