Még egy példa, ami nagyon picit spoileres, de nem veszélyes szerintem:
"The content for Dragon Age is incredibly vast, the game is said to have over 80 hours of gameplay, but with the number of choices and different paths that those choices lead you it can grow exponentially. During the brief demo we were able to observe several players playing the same game, and the most unique thing about Dragon Age is you couldn't tell they were playing the same game, the various decisions and choices a player makes actually impacts how events unfold and will give each player a unique experience. A specific example would be a mother begging you to help her son who's possessed by a demon. The apparent options for the game we were playing were:
A. Kill the boy
B. Sacrifice the mother in a ritual that would allow us to fight the demon and save the boy
C. Leave
After sacrificing the mother and saving the boy one of the game developers told us that there was, indeed, another option that would have saved both the mother and the son! Our actions specifically lead to the death of a character in the game, and depending upon how we go there certain choices are made available to us. This level of choice is unlike anything in any game to date."