* The Arctic Werewolf is now available in the store. This werewolf gains Frost Breath instead of Massacre at level 32
* A new Travel power "Light Speed" has been added to the store. This is a premium travel power. The power features a new look and feel for Super Speed.
* A new Henchman, Emily Lovett, has been added to the store. Emily has Darkness powers.
* The Costume Variety Pack now includes images of the pieces in the pack.
Powers:
Supernatural Infernal:
* Defile: Fixed the description to not state that it increased the magnitude of the debuff when charged, as the power does not do this. Electricity:
* Electric Bolts: Previously, this power would not allow you to purchase higher ranks of the power if Electric Bolts was the only power you owned. This has been fixed. Martial Arts:
* Dual Blades: Storm's Harvest: The Root being applied by this power was not using the new Root template. This has been corrected, and the duration of the Root is now properly affected by the Rank of the power.
* Single Blade: Reaper's Caress: Damage of the first attack increased ~20%, second attack increased ~10%, and third attack increased very slightly. Cost increased ~1 Energy.
* Single Blade: Scything Blade: Now correctly increases the damage to secondary targets as the power is Ranked up.
* Single Blade: Scything Blade: Now correctly in the Close Area Attack category, moved from the Close Attack category.
* Single Blade: Dragon's Bite: Now correctly deals Slashing damage, as listed in the description.
Munitions:
* Lock N Load: This power was counting as 2 powers for the purposes of unlocking other powers. This was not intended, and has been fixed.
Sorcery:
* Eldritch Bolts: Previously, this power would not allow you to purchase higher ranks of the power if Eldritch Bolts was the only power you owned. This has been fixed.
* Circles: The Energy costs for all 4 Circle powers have been changed. They now cost half of your Equilibrium, and never more than half of your maximum Energy. This cost is down from the previous cost of your full Equilibrium, but never more than 90% of your maximum Energy.
* Aura of Radiant Protection: The shimmer/sheen FX that were put in place of the rings has been replaced with a subtle glow centered on your character. In addition, this power now has access to a 0-point advantage, Runic Glow, that restores the previous ring FX to the power. As a reminder, 0-point advantages are not something we do with regularity for a multitude of reasons. In this instance, we felt this was the quickest, best solution for restoring the ability to have the previous FX.
Missions:
* Maniacs in Westide should now be the correct faction.
* My Lost Foot: Xiress should no longer become stuck during the mission
* Let's Stop a Riot: Hi-pan, Gold and Iron could be defeated before cutscene. These characters can no longer be defeated before their cutscene occurrs, allowing players to complete the mission.
* Biotechnical Difficulties: The respawn time of crates has been increased to 30 seconds, up from 15
* Radiation Domination: the mission should no longer autocomplete.
* Zoo's Prize Attraction: Kendrick's cage key now unlocks the cage properly
* Dr. Destroyer Lab: The robot should no longer get stuck in the magnet room
* There and Bat Again: Foxbat will now properly go get reinforcements after the first waves are completed.
* Ignaetium Immensity: Allied NPCs no longer follow players into the lava pools
Critters:
* Serpent Mage: Force Shield will no longer refresh with full health immediately upon being expired.
FX:
* Fire shield FX should now hue shift correctly.
Costumes:
* The missing pieces, materials, textures from the Egyptian, Viking and Legacy Power Armor costume sets have been resolved.
UI:
* Level and color/emanation point should no longer overlap
* The Atari token icon should no longer appear in already purchased power list
* Sidekicks can now be dismissed with the pet dismiss button
* An appearance pass has been made on the Mission Journal, Team Mission Journal, Completed Missions and Lore windows.
* The Mission Journal window is now resizable.
* The @Handle has been removed from all team members shown in the Team Search window.
PVP:
* The WCOC tower should no longer be floating in the Westside BASH map.