"X Rebirth comes with a new engine that is particularly well benefit from multi-core processors. This gave Egosoft CEO Bernd Lehan at Gamescom in an interview with PC Games Hardware known. That the developers needed this engine, they realized early. Finally, X Rebirth will use features that were "previously seen in any space game." These include the animated and interactive details of the so-called Capital Ships, such as turrets or attachments with specific functions.
The ships were now also in X Rebirth objects with many subsystems and interfaces. If it were not just a single frame (mesh). The different cores of a CPU assist in the calculation of the number of polygons. In addition, managing the CPU cores AI, the Wegfindungssystem, physics and rendering. The engine is based on DirectX 9 It will therefore be used in the promised detailed surfaces no DirectX 11 tessellation. Why this makes little sense, and more, you read it in X Rebirth technique check with our colleagues in the PC Games Hardware."
Tehát többek közt azért kezdtek új motort építeni, hogy több magot is tudjon használni a játék. Magyarán ha 8 magos processzorod van, akkor elméletileg szétosztja a melót mind a 8 mag között...