- Ingame world: mostly middle-european, but Mediterranean and tropical regions aswell
- The whole landmass will be designed completely by hand (not generated)
- Swimming will be possible again
- Just like Risen 2, separated Regions – it will be impossible to travel the whole world without loading screens (Well technically, Gothic 2 DNDR had those aswell)
- Like always several joinable guilds (probably three)
- One those will be the wardens(guards), who will be like the former Paladins
- New enemies: Shadows (Undead, who will rise from Skullcaves)
- The soul of the main char will be eaten by a shadow lord in the beginning (maybe explaining his skill loss)
- After that he will have a soul-value, that can be changed in direction of humanity or demonic entity.
- New hero, the hero from R1&R2 will be playing an important role though.
- Food will again be merged into “Proviant” (don know the English expression here)
Technical:
- Only playable with Steam & no modding tools
- Developed for X360, PS3 and PC. No Next-Gen was mentioned.
- Same engine as Risen 2, with polished Details, but the bad points (whatever they mean) will stay, like rudimentary dialogues. So the engine will look dated compared to Witcher 3 and DA:Inquisition. (Personally, I don’t give a fu about that)