Today we have the great pleasure to introduce you Haven’s Might Heroes!
With Heroes VII, we decided to keep the traditional Might & Magic classes separation. Each hero will be whether Might or Magic of course but subcategories also exists, allowing different skill wheel paths and additional abilities linked to their specialties.
Even if Might Heroes can cast spells, they aren’t the best in this area of course (that’s why Magic Class is for) and would rather prefer to use warcries.
Might Heroes from Haven are divided into 3 categories:
Vindicators,
Knights,
and Paladins.
VINDICATOR
Vindicators are the most offensive of the Haven heroes. They rely on the sheer force of their blades to win battles. Masters of warcries and offense, they also have strong leadership and warfare skills. They are decent explorers and users of Light Magic, and even capable of casting the occasional fireball to clean the battleground.
Main skills: Righteousness, Warcries, Offense
KNIGHT
Knights are the most typical Haven heroes. Well balanced, they have the strongest leadership skill of all classes. Trained to be rulers and lords, they are skilled in in diplomacy and display a great ability to administrate kingdoms. They also get a basic magic education, mostly from the school of Light.
Main skills: Righteousness, Leadership, Economy
PALADIN
Paladins are the enlightened warriors whose path is guided by the holy light of Elrath. Masters of defense and diplomacy, and skilled in Light Magic, their strength is focused on protecting their armies and their people. However, they should not be under-evaluated as competent fighters and battlefield heroes.
Main skills: Righteousness, Diplomacy, Defense
2D-s városkép egyrészt a költségvetése miatt lesz (A H5-ben 35-40 %-át kitette a költségvetésnek csak a 3D-s városképek elkészítése!)
Plusz hosszútávon pl multiban jobb a 2D, mivel gyorsabban betölti a gép és nincs időnk nézelődni se mindig. De én is szerettem a 3D-s városokat is!