Date: 3/11/2001 Time: 16.39
BENCHMARK SETTINGS:
Display Resolution: 1152 x 864 - 32 bpp
Music: OFF
Sound FX: OFF
Loop mode disabled
SCENE DETAILS:
Scene 1: INTRO Keywords: Low Polygon Count, Blending, Fill Rate
2346 frames rendered in 46 secs. Average FPS: 50
Scene 2: WAVER FPU, Med Polygon Count, Particles, Motion Blur
2721 frames rendered in 46 secs. Average FPS: 59
Scene 3: FACESCAPE Keywords: High Polygon Count, FPU
7747 frames rendered in 86 secs. Average FPS: 89
Scene 4: LOGO Keywords: Frame rate locked at 40, Fill Rate
400 frames rendered in 15 secs. Average FPS: 26
Scene 5: CRYPT Keywords: Med Polygon Count, 3-Pass Emboss Bump Mapping
7609 frames rendered in 95 secs. Average FPS: 79
Scene 6: SHIP Keywords: High Polygon Count, Fill Rate, VRAM
5976 frames rendered in 62 secs. Average FPS: 95
Scene 7: CUBESHOW Keywords: FPU, Med Polygon Count, Fill Rate
3294 frames rendered in 63 secs. Average FPS: 51
Scene 8: WATER Keywords: VRAM, FPU, Med Polygon Count
2793 frames rendered in 53 secs. Average FPS: 52
Scene 9: FALL Keywords: VRAM, Fill Rate, Particles
1850 frames rendered in 57 secs. Average FPS: 32
Scene 10: LASERSHOW Keywords: VRAM, Fill Rate
1548 frames rendered in 54 secs. Average FPS: 28
Scene 11: SKY(*) Keywords: VRAM, Fill Rate, Blending
8840 frames rendered in 217 secs. Average FPS: 40
FINAL RESULT: 3055 XS MARKS
Scenes marked with (*) do not influence final result.
iP3@911
Leadtek GeForce 2mx 220/220 4.12.01.0648
DirectX 8a